Fallout: New Vegas

Fallout: New Vegas

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Why is new vegas over rated?
Personally i thought Fallout3 was better by far in terms of maps, quests, DLC's and the gameplay. I personally disliked the fact that everything was all yellow in the mojave a bad setting imo.

Dont get me wrong i still like both games, but FO3 is better in my opinion
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the sloshoscralorosa eredeti hozzászólása:
Wonderlad eredeti hozzászólása:
it should be above 80% and is not. so yeah its underrated, as it should have a higher score.
Nah, it's trash. :Pizza::speak:
there is no such thing as trash pizza. all pizza is good pizza. (taking in context you emoticons, cus why not?

But no its not trash. better mechanics, better, atmosphere, more immersive, cooler crafting, power armor gives the feeling of a tank, which is what it should feel like. overall a 8.5 out of 10. 9 being the hihgest that i would give a game, because there is no such thing as a perfect game. no game deserves 10/10.
Wonderlad eredeti hozzászólása:
the sloshoscralorosa eredeti hozzászólása:
Nah, it's trash. :Pizza::speak:
there is no such thing as trash pizza. all pizza is good pizza. (taking in context you emoticons, cus why not?

But no its not trash. better mechanics, better, atmosphere, more immersive, cooler crafting, power armor gives the feeling of a tank, which is what it should feel like. overall a 8.5 out of 10. 9 being the hihgest that i would give a game, because there is no such thing as a perfect game. no game deserves 10/10.
Nah. It's bad. :Pizza::speak:
the sloshoscralorosa eredeti hozzászólása:
Wonderlad eredeti hozzászólása:
there is no such thing as trash pizza. all pizza is good pizza. (taking in context you emoticons, cus why not?

But no its not trash. better mechanics, better, atmosphere, more immersive, cooler crafting, power armor gives the feeling of a tank, which is what it should feel like. overall a 8.5 out of 10. 9 being the hihgest that i would give a game, because there is no such thing as a perfect game. no game deserves 10/10.
Nah. It's bad. :Pizza::speak:
to you.
Wonderlad eredeti hozzászólása:
the sloshoscralorosa eredeti hozzászólása:
Nah. It's bad. :Pizza::speak:
to you.
Yeah. :Pizza::speak:
the sloshoscralorosa eredeti hozzászólása:
Wonderlad eredeti hozzászólása:
to you.
Yeah. :Pizza::speak:
and just you.
Wonderlad eredeti hozzászólása:
the sloshoscralorosa eredeti hozzászólása:
Yeah. :Pizza::speak:
and just you.
Well, if it's underrated, it wouldn't be just me, now would it? :Pizza::speak:
the sloshoscralorosa eredeti hozzászólása:
Wonderlad eredeti hozzászólása:
and just you.
Well, if it's underrated, it wouldn't be just me, now would it? :Pizza::speak:
hmm just the poor minority. amd is underrated because is not high enough.
overrated heavily by bias fans, the same vocal minority that feels the need to downvote fallout 4 just because bethesda made it lol.
Legutóbb szerkesztette: Kieldoozer; 2016. júl. 18., 19:18
LT1DEATHMACHINE eredeti hozzászólása:
god i miss g4, heres the truth. https://www.youtube.com/watch?v=7rGrrPpiQBA
nice, dump over NV. X)
LT1DEATHMACHINE eredeti hozzászólása:
overrated heavily by bias fans, the same vocal minority that feels the need to downvote fallout 4 just because bethesda made it lol.
Are you just using your alternate account to voice the same three opinions?
Legutóbb szerkesztette: 竹鼠 #127494079; 2016. júl. 18., 19:27
the sloshoscralorosa eredeti hozzászólása:
LT1DEATHMACHINE eredeti hozzászólása:
overrated heavily by bias fans, the same vocal minority that feels the need to downvote fallout 4 just because bethesda made it lol.
Are you just using your alternate account to voice the same opinions?
hmm, no point in having two accounts, and buying the same ♥♥♥♥ game twice.
Legutóbb szerkesztette: nomadpad; 2016. júl. 18., 19:30
Wonderlad eredeti hozzászólása:
the sloshoscralorosa eredeti hozzászólása:
Are you just using your alternate account to voice the same opinions?
hmm, no point in having two accounts, and buying the same ♥♥♥♥ game twice.
?????
Wonderlad eredeti hozzászólása:
well if it was skill based one would be stucked in certain locations. which leads to level grinding, in order to attaint that ammount of skill. Tes games are not meant to be grinded.
and the gringding formula feels old, which is why now mmos are starting to adapt the lvl by quest progression system. its not apelling anymore to have grind in order to scale a skill in order to advance in a game.
but i guess calssic rpgs used to be like that, so i cnat refute it much.
And yes to be master of a guild i beleive you your skills should match. but such a task should not be part of the quidls main questline. it should come afterwards, as a " shinny extra oportunity' since guild master should be earned not given by genereal questline.

though there are some skills that would take some time to scale like lockpicking and destruction magic(god does it take a long time).

It's true that grinding can potentially take a long time, but Morrowind has a solution for that that was actually mentioned in the exchange between Dos and me: skill trainers. The player can level up a skill while out exploring and then sell whatever loot he or she wants, then go and receive training. Now, is that easy? Not at all, but it shouldn't be easy to raise a character from essentially a random prisoner to being the head of a bunch of guilds. It's logical; that's what really appeals to me about the skill-based progression system. It makes sense given the context of the world.

I would agree, though, that the guild's main quest line shouldn't be about promotion to the leadership of the guild. I'd personally like to see it after the player reaches leadership or around there, but there are a few ways it could be done—i.e., making the main guild quest available in the middle or even immediately available.

Wonderlad eredeti hozzászólása:
i guess, though i personally dont like the idea of being part of a faction, the same way i hate having companions. it kills the vibe , fighting for survival.

That's the thing, though. Fallout games (and even Bethesda games) aren't even aimed at being survival games. Fallout 3 takes place 200 years after the war; Fallout 4 takes place 210 years afterwards. We should be seeing the world rebuilt. Caesar's Legion has the lands within its borders virtually free of raiders, and the NCR has an entire governmental structure—not the safest, but it's still a governmental infrastructure that helps provide for its people. Fallout is generally about the sociocultural development of humanity after the war. That's why I said NV got it right. The struggle for survival is there, but societies themselves are actually in place, and mere survival has essentially been moved past—hence the extravagant luxuries of the Ultra-Luxe and the Strip in general. For some reason, FO3 and FO4 feel like the war happened just decades ago (maybe four or slightly less, even). The atmospheres and settings just don't make it feel like 200+ years have passed. That's why FO3 and 4 feel more like survival, but that's not really what Fallout is supposed to explore in the first place—or even necessarily what an RPG should be focusing on.

Wonderlad eredeti hozzászólása:
also, classes to me feel limitating in TES games. now some games should ahve it like technomancer, which kinda disapointed me that they just gave yuo the 3 styles of combats. if they would separated them into 3 classes, and added depth to the skill trees it would have made the game iven more stellar then it actually is.

now in oblivion i still created my own class because i did not like any of the classes.

Classes are one of the things that make sense from a maintenance of internal rationality from my perspective. It makes sense that characters come from some sort of background; for example, what if I have a Bosmer assassin? He should have a higher affinity for sneaking and potentially lockpicking, pickpocketing, speech, and alchemy. He may even have magical talent as well. He probably wouldn't be very good with large swords, battleaxes, etc. The only things that differentiate one Skyrim character from another are racial affinities. The class system is another facet of gameplay that can be used to further characterize and customize. I think there may be a way to make it totally free and allow the player to freely set some affinities higher than others, but some would be good at literally everything from the start, which would probably break the balance of the game. That's why I like the class system. I do think, however, that all skills should contribute to the leveling of the character overall, unlike in Morrowind and (I think) Oblivion.
Legutóbb szerkesztette: Zeno; 2016. júl. 18., 19:36
the sloshoscralorosa eredeti hozzászólása:
Wonderlad eredeti hozzászólása:
hmm, no point in having two accounts, and buying the same ♥♥♥♥ game twice.
?????
just saying, there is no point in him having to accounts, and owning the game in both accounts.
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Közzétéve: 2016. máj. 10., 14:13
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