GRAVEN
 This topic has been pinned, so it's probably important
scar3crow  [developer] 23 Jan, 2024 @ 10:08am
Graven Known Issues
Build 16864 Known Issues
- Cinematics sometimes play without sound
- Manually moved saves can cause new bugs to form, don't do this
- Hub 2 intro fight doesn't always serialize correctly in multiplayer

Build 16839 Known Issues
- Breakables dropping Fletchant ammo far more than other ammo types
- Customized gold drops for specific monster spawns are being ignored
- Navigation is missing in one area of Hub 3
- A Hub 3 NPC likes to disappear, but tends to come back in the next session

Build 16639 Known Issues
- Intro performance is still too low
- You can get wedged by a pushing volume into building debris in Hub 3
- Long multiplayer sessions can cause a crash for the host

Build 16580 Known Issues
- Grimwine's Manor can become soft blocked if you crash when dealing with the crystal or battery.
- Private lobbies aren't working.
- Russian and German causing some issues in the Options menu.
- Boat ride not always correctly repositioning other players in multiplayer.
- Unnecessary foliage in the intro causing some performance issues.
- Resuming a save into Cruxfirth can have performance issues.


EDIT
The below post concerns the launch build of 16512.

We have a bunch of bug fixes in the pipe and will be coming in a patch as soon as possible. In the mean time, Lead Programmer Christian and I have prepared a list of known issues which we are fixing and testing the fixes of.

- We are currently experiencing some issues with multiplayer connectivity. Should you encounter problems with connecting to a multiplayer session, we recommend quitting the game completely and starting it again. We are investigating the problem and working on a fix as soon as possible.
- In rare cases, dying in the Lice Slough can respawn you inside of the town, and will prevent you from getting the Cuff Arrow. If this happens, you will go a long time without a ranged weapon in that profile.
- A death pit in the palace does not reliably kill the player, if you fall in, return to Main Menu.
- If you set the explosive barrels in the Lice Slough explosives room on fire, it can start a chain reaction that will continue indefinitely.
- Final boss can become invulnerable if frozen during phase transition.
- Hub 3 palace door does not stay unlocked if you exit before progressing.
- It is possible to take a route when entering the Hub 3 city where if you exit early, you will be locked out.
- Players may spawn in the wrong location in Hub 3 following certain quest progression points.
- Comic book cutscenes may sometimes play without audio.
- Ball room puzzle may not correctly reset, blocking access to optional content.
- The mansion bookshelf may reset itself on reloading.
- Multiple cases of getting out of bounds or objects floating are being fixed.
- Frigid water does too much damage.
- Flail consumes too much stamina when not tired and does too much damage when exhausted.
- Some achievements in multiplayer don't work on the client, like beating each HUB. This works correctly for the host.
- Some achievements trigger prematurely.
- After completing the lighthouse quest, many people run past the Tax Collector which is required to move on to the Clotted Avenues quest. Make sure to talk to him!
Last edited by scar3crow; 9 Feb, 2024 @ 8:27am