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OS: Windows 10
I like the atmosphere so far!
The mechanic where enemies teleport back if you pull them too far from their spawn feels like the radius is a bit aggressive. I triggered it frequently mid-fight, especially against the moths (while forced into hit-and-run attacks before getting ammo upgrades), the part where you're ambushed by two spiders near an upgrade, and the part where there's a sleeping enemy, a patrolling one, and a bigger armored one all just outside an elevator in the area before the statue garden.
I found the lock-on is a little hard to readjust when there are multiple enemies, and sometimes for locking on and hitting the sleeping zombies. Is it intentional that you need to shoot the little floor grubs?
I don't know Valve's policies, but you might need a nudity warning in the store page for all the, uh, pantless beastmen going ♥♥♥♥ out...
Bug: I fell off the very end of the road during the second phase of the boss. I respawned back in the boss arena, but the boss wasn't there. I was able to throw myself off the road enough times to respawn back at the bonfire, and beat the boss on the next attempt.
Now some of my issues:
- the sensitivity, even set on High, is pretty slow for a third person game in my opinion. Sure, you can increase the dpi on your mouse, but it would be pretty annoying having to change them once you go play another game. A slider would be much better in my opinion (of course I'm not a developer and I have no idea if it's an easy thing to do or not)
- the audio of the old stereo that you use as a save point doesn't quite track the model properly. I know that you can use the radio for tracking interest points such the saving station, but I think it would be much more handy and immersive if you could just reliably follow the sound of it.
- lastly, when you reach an elevator the camera locks towards it; this is a nice touch and points your attention to it but since in more than one occasion you have to kill some enemies near the elevator to use it, this camera mechanic becomes a bit annoying in combat, not allowing you to proper track the enemy movements and attacks risulting in taking some unfair hits.
English is not my first language so I hope that my issues were all clear to understand and I apologive in advance if they aren't and for any typing error.
Again, I loved this demo and i can't wait for the full release :)
The game looks great already, so wish you luck!
I died and got a black screen with the music running and nothing responding , i pressed win key to get out and close the game . as other noticed there is a different sensibility on X and Y axis on the mouse . also the Y travel is short to my personal taste . i started the game with my controller plugged in and the camera was orbiting the character until i unplugged it .
also in the map , the buttons A and D are doing "orbit" .
let s go for another run , i ll try not to die so quick :)
I m stuck , i dont know how to use the climbing equipment , idk if hat is what makes me stuck but i cant find the wolf soldier or the 3rd grub/spirit . i went back to the absolute begining , and i couldnt find anything