Stories from Sol: The Gun-Dog

Stories from Sol: The Gun-Dog

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Spoon 21 de fev. às 9:33
Ending questions (Heavy Spoilers, obviously)
Hey, finished the game last night and adored it. I loved some of the characters (Cassie......) and hated some others, and overall had a great time with the game. It really reminded me of some of the older PC98 games like Policenauts / Snatcher, Yu-No, or games like Famicom Detective Club (ok, not technically a PC98 game, but still in that vein). Like Roadwarden, I was really (very) impressed that this was made in Ren'py!

I was curious about the ending I got though, which is that it seems like no matter what, you get a 'bad end' for Cassie, which was a little sad. I enjoyed the engram showing me all the different choices, and I got the 'top route' almost entirely, which meant I plunged into the portal with Cassie. I assume the bottom branch is where the Lt. doesn't go to rescue her. That being said, is it safe to assume there's no ending where I manage to make my way back with her?

I assume not since I think it's setting up some sequel games which require Cassie to have been kidnapped, since her engram contains so much data that the mysterious worshipers / supplicants of the Mother AI desire , but I hope this isn't the end of Cassie (and the Lt's!) journey and relationship together. We promised to go to a water park together!
Última alteração por Spoon; 21 de fev. às 9:39
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Space Colony Studios  [developer] 21 de fev. às 13:18 
Hi, Spoon! Thanks for leaving this message about your experience! It's really cool to hear that you enjoyed Gun-Dog.

Regarding your questions around the ending you got Gun-Dog's story ends in approximately the same place although there are different ways to get there and the specifics of the ending can be different. Heading into the portal alongside Cassie after rescuing her is the 'best' ending (give or take what happens before you head to the hangar.

This ending is setting up future titles. Stories from Sol was intended to be an anthology title but Gun-Dog got so big we decided to release it as its own standalone game. We've mapped out future titles and, don't worry, we have plans for both Cassie and the lieutenant!

Thanks again for your positive comments about the game, we're really glad to get this kind of feedback. Please look forward to the upcoming Stories from Sol titles and finding out more.
As far as I can tell the ending bottom branch is refusing to accept Vanessa as Captain and getting confined to quarters, you then sneak out and can work with Chief/Dalton/Captain to try and counter-coup Vanessa. You basically gather evidence with them and do a mock version of the top paths 'trial' at the end but with just the person you chose, then before you can act Cassie gets grabbed and things play out from there as normal. Haven't not gone through the portal yet, maybe you need to fail the trial and/or abandon Hansen?

I'm also curious about what happens if you don't replace the space suit radio batteries, does Dalton do it? If so does that mean you don't have the foam? I also haven't abandoned Hansen yet, I imagine if you let him die he isn't there to help you in the end. I saw in the branches there's a branch that skips like 4/5 of the choices in the top branch which has me curious.

Overall fantastic game though, great characters, amazing music. Got the exact vibes I wanted from the trailers, hyped for any sequels that come out.
Última alteração por Silver Chariot Requiem; Há 4 horas
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