Once Human

Once Human

Dark Savior 4 Dec, 2024 @ 10:59pm
Permanent Servers Are Here!!
Thanks to ~KeNnEtH~ for the discord updates.

Originally posted by Discord Post - 30-Nov-24 06:12 PM:
TOPIC 1: I want a permanent PvE server with all maps on Normal difficulty

A: We have received this request and are conducting internal evaluations and reflections. Our priority will be to address the issue that many players have reported: being forced to leave due to server shutdowns at the end of the season.

We are planning to introduce a mechanism in early 2025, that removes server shutdowns at the end of the season. After signing up for a specific scenario and completing the seasonal game experience, players will be able to continue their experience without facing a fixed server shutdown point that forces them to sign up for a new scenario or return to the Eternaland. Players can keep using their seasonal character data and accumulated resources to continue playing on the server until they choose to sign up for a new scenario and start a new season.

Once Human is a scenario-based game, offering different content in each scenario. Players are free to choose the scenario they enjoy best. Our team is discussing how to fulfill this request while keeping the game's identity intact. We'd like to take this opportunity to discuss this with you. Please feel free to leave your comments below and share your thoughts on this “no shutdown server”plan!
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Showing 1-15 of 110 comments
Vaerron 5 Dec, 2024 @ 12:14am 
Personally I like the shutdowns however its always good to have a choice.
SSG Anhor 5 Dec, 2024 @ 12:19am 
This will be an attempt to make it clear to even the last doubter that a permanent scenario does NOT work.
It will become clear to everyone on these "permanent" servers that they will get bored at some point. Whether that's after 6 weeks or after 8 to 12 weeks doesn't matter. Ultimately it will become clear that permanence doesn't work. Still have fun.
RatBoggles 5 Dec, 2024 @ 12:23am 
Most people are already bored of the servers by the time they hit the 2nd to last phase. Stay any longer after a new season opens and it's a literal ghost town. They might as well make a singleplayer option since it's gonna be exactly like that lol
SSG Anhor 5 Dec, 2024 @ 12:30am 
Originally posted by RatBoggles:
They might as well make a singleplayer option since it's gonna be exactly like that lol

What exactly would be the difference between single and multiplayer?
So I wasn't forced to interact with other players. And that is extremely rare for me. So what would be the difference?
Serangel 5 Dec, 2024 @ 12:31am 
Originally posted by RatBoggles:
Most people are already bored of the servers by the time they hit the 2nd to last phase. Stay any longer after a new season opens and it's a literal ghost town. They might as well make a singleplayer option since it's gonna be exactly like that lol


Originally posted by SSG Anhor:
This will be an attempt to make it clear to even the last doubter that a permanent scenario does NOT work.
It will become clear to everyone on these "permanent" servers that they will get bored at some point. Whether that's after 6 weeks or after 8 to 12 weeks doesn't matter. Ultimately it will become clear that permanence doesn't work. Still have fun.

Thats all thats gonna happen. The people who want permanent servers are gonna play the same amount of time they would in a season then quit from boredom. Then they will be back for the next content release, thump their chest about how permanent servers "fixed" the game, and then leave again.
LegendaryBot 5 Dec, 2024 @ 12:52am 
people are asking for a "permanent server that dont reset progress" i not sure if those chinese have difficulties understanding english or they just dont give a F, people want a permanent server that "stay forever but it will renew the scenario" which means players level/base/equipement will remain the same but the map will update and reset every season, otherwise what is the F ng point of having a permanent server that dont give more rewards, people tolerate this trash game for joining a new server just to farm more blueprints/starchrom, otherwise who the F will want to start from level 1-50 again and again and again and again.

if this is too hard for the F ng chinese to understand, let me put it simply, this "removes server shutdowns at the end of the season" is 多膏魚, at this point i will confidently describe those chinese devs as 牛牽到北京還是牛, 對牛彈琴, 成也蕭何 敗也蕭何
While i do like the idea of perma server to be fair i see only 1 big problem and that is the abusers who will literaly clog all the special areas with polution and / or oil fields this will be huge problem since they will be able to just block it off from everyone else for ever...they would need to delete those areas and make some special machines instead or make the special stuff obtainable by some other means.
Last edited by TrioAngelamVA.WliaAlfaD.A.S; 5 Dec, 2024 @ 1:57am
Originally posted by LegendaryBot:
people are asking for a "permanent server that dont reset progress" i not sure if those chinese have difficulties understanding english or they just dont give a F, people want a permanent server that "stay forever but it will renew the scenario" which means players level/base/equipement will remain the same but the map will update and reset every season, otherwise what is the F ng point of having a permanent server that dont give more rewards, people tolerate this trash game for joining a new server just to farm more blueprints/starchrom, otherwise who the F will want to start from level 1-50 again and again and again and again.

if this is too hard for the F ng chinese to understand, let me put it simply, this "removes server shutdowns at the end of the season" is 多膏魚, at this point i will confidently describe those chinese devs as 牛牽到北京還是牛, 對牛彈琴, 成也蕭何 敗也蕭何
Pretty sure they dont want that or the game was made with that in mind but i agree.
~KeNnEtH~ 5 Dec, 2024 @ 2:19am 
Originally posted by LegendaryBot:
people are asking for a "permanent server that dont reset progress" i not sure if those chinese have difficulties understanding english or they just dont give a F, people want a permanent server that "stay forever but it will renew the scenario" which means players level/base/equipement will remain the same but the map will update and reset every season, otherwise what is the F ng point of having a permanent server that dont give more rewards, people tolerate this trash game for joining a new server just to farm more blueprints/starchrom, otherwise who the F will want to start from level 1-50 again and again and again and again.

if this is too hard for the F ng chinese to understand, let me put it simply, this "removes server shutdowns at the end of the season" is 多膏魚, at this point i will confidently describe those chinese devs as 牛牽到北京還是牛, 對牛彈琴, 成也蕭何 敗也蕭何
I think the developers have made their stance very clear with this part of the message:

"Once Human is a scenario-based game, offering different content in each scenario. ... Our team is discussing how to fulfill this request while keeping the game's identity intact. ..."

Let's look at this part again:

"Once Human is a scenario-based game, ... keeping the game's identity intact. ..."
Ogmios 5 Dec, 2024 @ 2:53am 
The scenario system is a great idea, it opens more possibilities for content on the same map.

The only what I want is, that you need to begin farm ressources EVERY time from new. I want only more points to send rss from eternaland into scenario.

I have characters with 20k of acid, tungsten ingots and so on in Eternaland and can't use it. And after every scenario I have more and more.

That is the real stupidity in that design.
LegendaryBot 5 Dec, 2024 @ 3:02am 
Originally posted by ~KeNnEtH~:
Originally posted by LegendaryBot:
people are asking for a "permanent server that dont reset progress" i not sure if those chinese have difficulties understanding english or they just dont give a F, people want a permanent server that "stay forever but it will renew the scenario" which means players level/base/equipement will remain the same but the map will update and reset every season, otherwise what is the F ng point of having a permanent server that dont give more rewards, people tolerate this trash game for joining a new server just to farm more blueprints/starchrom, otherwise who the F will want to start from level 1-50 again and again and again and again.

if this is too hard for the F ng chinese to understand, let me put it simply, this "removes server shutdowns at the end of the season" is 多膏魚, at this point i will confidently describe those chinese devs as 牛牽到北京還是牛, 對牛彈琴, 成也蕭何 敗也蕭何
I think the developers have made their stance very clear with this part of the message:

"Once Human is a scenario-based game, offering different content in each scenario. ... Our team is discussing how to fulfill this request while keeping the game's identity intact. ..."

Let's look at this part again:

"Once Human is a scenario-based game, ... keeping the game's identity intact. ..."

did u just slap urself?

let me say it more "clear" in case u r another guy that dont understand, unless the game still continue to offer more "contents" in the same "server" "same scenario" lets say (asia server manibus 0001) if not then what is the point of having a permanent server if players still need to "join a new manibus server" to continue farming and complete season goal challenge.

can u be sure that a permanent server will continue to provide more starchrrom or reset the map and season goal so players that stay will still able to continue farming blueprints, before u make another unnecessary reply, please at least reply with something useful, dont be a clown and slap urself
Mopped 5 Dec, 2024 @ 3:54am 
As most people here say, it won't work like that and the servers will become zombie servers without life after a short time...............:lunar2019coolpig:

I would love a world like this as a persistent open world, but the basic concept is designed for speed and short-livedness and works very well as this.

So much of the principles would have to be changed for it to work that it would be a new game...
~KeNnEtH~ 5 Dec, 2024 @ 5:02am 
Originally posted by LegendaryBot:
Originally posted by ~KeNnEtH~:
I think the developers have made their stance very clear with this part of the message:

"Once Human is a scenario-based game, offering different content in each scenario. ... Our team is discussing how to fulfill this request while keeping the game's identity intact. ..."

Let's look at this part again:

"Once Human is a scenario-based game, ... keeping the game's identity intact. ..."

did u just slap urself?

let me say it more "clear" in case u r another guy that dont understand, unless the game still continue to offer more "contents" in the same "server" "same scenario" lets say (asia server manibus 0001) if not then what is the point of having a permanent server if players still need to "join a new manibus server" to continue farming and complete season goal challenge.

can u be sure that a permanent server will continue to provide more starchrrom or reset the map and season goal so players that stay will still able to continue farming blueprints, before u make another unnecessary reply, please at least reply with something useful, dont be a clown and slap urself

Let me make it clearer for you.

The game's identity is scenario based. It is NOT designed for permanent server or a permanent scenario.

But there are calls for that from 2 sources:

1. People who say they do not have time to clear the scenarios because they do not have time to play and the 6 phases (or 4 phases for WoW) + 4 weeks of settlement phase is not enough for them.

2. People who insist on changing the game's identity to try and fit the format that they want.

For the first group, extending the settlement phase is perfect and solves their problem.

For the second group, consider giving the scenario system a chance and actually try OR go play another game instead of trying to force the developers to change the game's identity.

Also, they are changing the way starchrom will be received. Go and read about it yourself on Discord or wait for the official post to come on Steam.

If it is still not clear enough for you, they are solving the problem for the casual players and not changing the game's identity for the ones who insist on turning this game into something else.

The scenario system is much more flexible in terms of game design since they can create independent scenarios where mechanics (eg. temperature system in WoW) and balancing items (eg. cradle overrides) do not have to have any cross-dependency or impact across scenarios.
Nizar3003 5 Dec, 2024 @ 5:05am 
To be honest, after playing 2 scenario and see how it goes i think permanent server is bad idea.
RangeFinder 5 Dec, 2024 @ 5:52am 
Originally posted by Nizar3003:
To be honest, after playing 2 scenario and see how it goes i think permanent server is bad idea.
I sort of agree with you. I do like the option to stay on the server a bit longer to finish things and 'tie up loose ends', but ultimately it would be a bit boring.
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