Sodaman
17 лют. о 3:52
Early Access Release and Roadmap
Message From Devs and Our Plans for the Future

Повна інформація про подію:
https://ad.gamersky.info/@steamcommunity.com/ogg/2178990/announcements/detail/753892887234609305
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Показані коментарі 112 із 12
Can't wait for more killing and more fizz
Based on Demo this is a great game in the genre.
About Soda stuff when I first see Sodaman game instantly this scene popped in my head from The Road movie.
https://www.youtube.com/watch?v=OMHMHwMeL2Q
Vsync açık & kapalı, ne yaparsanız yapın çok fena ekran yırtılması oluyor, bilginize.
Ayrıca, çok fazla fps drop oluyor. Pixel-art bir oyundan beklenmicek kadar fazla hem de.
Unfortunately, the game is not entertaining in its current state.
There are too many bugs with the hitboxes, no weapon upgrades (although these specifically have a level indicator).
Graphics and language settings are reset after every game start.
The controls themselves in the menus are horrible, even when choosing maps or sodas.

Apart from that, this game is a really cheeky and bad copy of Death Must Die.
The same sound effects are used, the map design and the spawns are completely the same, even the boss division is the same (first 1 boss, then 2 at the same time and then a big one).

All in all, the game is not worth a recommendation and should be urgently reworked.

Yes, it only costs 4€ but since it is only a copy, even that is too much.

Translated with DeepL.com (free version)
Roadmap time frame is ridiculous. Nobody will be sticking around in 2.5 months.
Keep up the good work, enjoying the game. Hope more fun guns get added to mix things up.
And where is the sword that was in the Demo?

U rly need to focus faster, noone wil play this game in 2 weeks if there is no any new stuff Updates
Цитата допису Radox:
And where is the sword that was in the Demo?

U rly need to focus faster, noone wil play this game in 2 weeks if there is no any new stuff Updates

Agreed.

Your game was already bottom tier, and a cheap ripoff of DMD, and considering all the competition, if there isn't a major patch over the weekend, you already killed your game.

But got a good laugh with the attempt at emotional manipulation regarding your friend.

This is a trend in the industry now; "it's hard making games", "we worked really hard", "it's a miracle it came out at all", and then, "we have families".

We're the consumer. we buy things if they are good. Nobody gives a ♥♥♥♥ how hard it was to develop. Nobody cares what your personal situation is.

Fix your broken game, or like the quoted poster said, nobody will stick around, and we'll all avoid your next, likely broken, release!
Автор останньої редакції: MAG; 21 лют. о 16:02
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Показані коментарі 112 із 12
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