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A fine co-op experience can always be achieved when playing with friends. A 50%\50% chance of fine co-op experience can happen on servers with 4 player slots only or on Survival only servers. Depends on luck really.
when everything is in place I hope I can get near the community MPUKSC is (wich is still the biggest sc-community - closely followed by snarkcafe)
there will be multiple servers featuring not only custom maps but also dedicated sp-servers and also with and with-out XP-mod
but this will use up much performance of my current server - and also it's currently very unstable to set up such a big system
it will take a few updates and maybe some months to get everything fully stable up and running
if you want to join just give it a try
lookout for a server called "cryptearth.de SC5 community server"
To be fair, SvenCoop was never planned to be an MMO like game where thousands of players are online. Thats why creating server is so cluncky. SvenCoop was build for network partys with friends mostly.
I expected such small community to be a little less toxic than CSGO one... Small communities are often friendly to accomodate it's small numbers so players don't go away. But no, everyone's a jerk. I don't care personally, I'm not the easily offended one, but my gf is scared to join any server.
I mostly heal other players or write tipps in the chat, but the only other players who do that, seem to be players with a golden logo and players who are online very often on the same server.
The game had a very rough steam release. Give it time to loose all the dead weight until only the players are left, who actually have fun playing SvenCoop.
Playing in random public servers will always be inferior. This isn't a unique problem to Sven Co-op: anonymity + audience = total dickwad.
If you want better teamplay, try to avoid XP servers. I play on misfire XPM and nonXPM and the difference is night and day. Its just that all casuals play on XP servers, since its the easiest way to have fun for an hour or two, but it massivly trivialises the difficulty, so everyone shuts their brain off.
The issue is, that the XP servers always have players, but the non XP servers see a player once a week, but if I find another player, they are mostly responsive and cooperative, while in XP servers they mostly dont even talk.
The only time I ever was able to play a coop game with random people on the internet without issues was the release of Left 4 Dead 2 and that was a different time, when the internet was way less toxic.