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Maybe someone has run into this problem. Function descriptions are not displayed. I tried reinstalling the game to solve the problem - didn't help.
Running on a pc with an AMD processor with WINDOWS 11.
https://onexplayerstore.com/blogs/driver-software
Just tried launching it again with a couple different external controllers (one was an Xbox One controller and the other from a Xbox Series S). Tried looking again in the game properties menu within Steam. Fiddled with the controller settings there. Just can't seem to get this one game to work right. I'll keep fiddlin' with it every now and then, I'm sure there's some workaround. :)
Yeah obviously you should be able to; they clearly care.... well, cared. it's almost a decade old how, runs on every platform including your samsung smart fridge... if feels like a Unity3D game doesn't it? But it's not it's hardcore self-done the old fashioned way with .NET and JSON libs and Gek's Simple Game Engine...
I would, as someone already told you, ask on supergiant. Or if you are feeling ballsy, ping Greg one of the devs (aka kid_zomb who makes all the stickies in this discussion.)
I never heard of it either, but I'm sure they'd love some pics of you running SG games on that nifty windows handheld, although for the price and having only Iris Xe for graphics I think I'd prefer a Deck (which is linux!) and 1/3rd the price with RDNA2 AMD raytracing 8-core gpu (although pretty weak being battery powered, still excels) but really I'll have to watch vids to see how they both run certain games; if it can run say Cyberpunk 2077 on Ultra too? probably not, definitely not at 2560x1660. That res is really going to make it useless for high-end dedicated 8+G VRAM gpu kind of games, because with shared-RAM on-chip gfx you cannot exceed 1/2 of RAM. (well maybe if you have access to Intel CPU microcode and are willing to flash it. but that's probably not possible, and you still have to leave enough RAM to run both windows and the game.)
Thanks for turning me on to it.