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I did manage to leave it on a specific corner, with always on top. But, as the game doesn't run on top or left, I only got the non gameplay party of the video.
Anyhow, windowed mode would be perfect to run the game through wine
Same issue on my side. Takes up my whole screen so I can't play it in idle time effectively. I have to keep minimizing it and maximizing it.
Go to game directory, .../.steam/steamapps/compatdata/2666510/pfx/
Right click → open terminal here
And run “env WINEPREFIX=$PWD winecfg”
Go to graphics and enable virtual desktop. Set resolution to your screen width and hight to 480.
If you want en even lower hight you can open the user.reg in the pfx folder and find the [Software\\Wine\\Explorer\\Desktops] entry. There you can set the resolution. I set mine to "3440x340".
You can also remove the boarder from the window. Right click the boarder → more actions → no titlebar and frame.
Rusty's Retirement.exe Right-click - click on Properties
Click on the Compatibility tab.
Check Disable fullscreen optimizations.
On my system this produces only an error message:
env: ‘winecfg’: No such file or directory
But then again, Wine has never worked on my system and after spending hours trying to figure out why, I just figure I'll not bother with it. I can do a virtual window to run Windows in, but that again takes up the entire screen and rather defeats the purpose of running the game in Windows.
As I posted elsewhere, the game worked fine with the see-through section above the farming area for one part of one day but neither before then nor since. It seems if it worked one time, there must have been a patch that removed whatever it is that made it work for that little while. Reestablish whatever that was and the game should work in Linux as it should.
Thank you for posting this help since it seems to be working for others.
I had the same experience with the game. It worked for few hours, and then the black screen appeared again.
I "fixed" this by setting the user.reg to the width of my LEFT monitor. Once the game opens, drag the bottom right corner of your window to resize so that eventually the complete game is visible.
Then drag the complete window to the left of the screen to make the "blank" part of the window disappear off screen.
But once a fix is found for the black screen for Windows, It'll probably all work on Linux as well.
A good (and probably pretty easy to implement?) temporary solution for everyone would absolutely be a native "windowed mode" (not borderless, those aren't resizable) support by the game. But hey, I don't know the backend of this game, so depending on the backend that might actually be a pain in the arse to implement.
In Godot, there's a "window base size" that might help.
There should be something similair in Unity. Although that might mean that you'd need a Horizontal and a Vertical build. Not sure if you can change either during runtime.
Good luck with the debugging and problemsolving!
I agree that a native windowed mode is much needed though. I would also like to see more options for zooming as zooming out once makes it difficult to see.
- go into the directory ~/.steam/steam/steamapps/compatdata/2666510/pfx
(there is an extra "steam" subdir on my system compared to the path initially mentioned)
- open a terminal and run
WINEPREFIX=$PWD ./drive_c/windows/system32/winecfg.exe
Since Steam uses proton - and proton is based on wine - you can simply run the winecfg.exe already laying around here.