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zoomers buy what their favorite e-celebrities tell them to buy/play
Despite some multiplayer features (which most likely won't include rewind), those are essentially solo games. You might consider it cheating, but it's nothing more than a shortcut. The exact same results could be obtained by save scumming (made even easier with save states), not to mention lots of these games include cheat codes, exploits (like card duplication), or card codes which are really easy to find online.
Removing all of those imply releasing a collection of games including less content than the originals, which is hardly an option, and unless you fix all of these (which would take a lot more work than what we'll get in this release), rewinding won't make "collecting" any easier than what we had with all the options already available (it just makes things slightly faster for those who plan on using these features).
No one forces you to use those tools (I don't think I will either), but if what you're expecting out of those titles is a cheat free online experience, I think you have better (and cheaper) options here on Steam
I agree with you as I don't see the point to use rewinding as a marketing point (as aside from fixing possible bad manipulations like playing a card instead of looking at it, I hardly understand what it brings), but I hardly see it as an easier way to cheat than what the originals already included
Well that's certainly a good point
But its another reason I wonder why bother implementing rewinds on purpose.
I still think that it should be an choice you make before starting any game, tying it to if you're able to use online features or obtaining achievements, cause rewinds are simply an incredibly tempting button press,
The instant availability makes it a nobrainer, as for cheats and exploits I would never know them without informing myself.
It would be respectful to players who have strong principles giving them an incentive not to bother with it, as effiency-wise since the only difference is time, it's clearly always the superior option, its kinda disruptive to the gamification and the fact that these games so heavily rely on extrensic reward factors.
Sure those who still prefer can use it, but then give players at least a minimum of recognition so they have a reason not to cheat the system when tedium creeps in. As basically not using easy RNG manipulation to get exactly what you need is just screwing yourself over, there is some conflict with the games- and players goals and I like when games find ways to resolve this issue.
But perhaps I put too much thought in this.
I know I cheated Forbidden Memories as well back then, but it wasn't encouraged by the game, so I have no one to blame for it.
(and it didn't have achievements and online functionality of course)
(It's just an accessibility/cheat feature, like the speed-up, gaining all cards, disabling deck restrictions, etc, to make the games more easily accessible and/or fun, depending on the player's preferences. You claim the devs do not care when they give us these features, but I will claim the opposite - that it shows they care enough to respect our time and preferences, they care enough to let us experience the best parts of the game early, and that they want all players to feel the games are being fair.)
As for the incentive to not use cheats, since we're going back to the old days, here's how we used to do it: If we felt they made things more fun or gave us the edge we needed, we used them. If we felt like they cheapened the experience, we didn't use them.
Back then as kid I didn't have the restraint to not use cheats and regretted that later.
The only times when I didn't use them was when they weren't available, in the long run I have more fond memories of these games overcoming barriers by wit, not by weak willpower.
Though of course I can always replay a game without that afterwards and so its not like something is permanently lost.
Still what didn't exist back then were achievement systems, so if you "modernize" the approach how to play these games with inbuilt cheat menus, it should at least doesn't go against the point of what wasn't available back then.
I don't think that is too much to ask, for the minimum amount of integrity.