Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Maybe if it fired a little faster it'd be worth it.
It's supposed to be easy to jump with and pop enemies into the air to pair with the Reserve Shooter and Market Gardener, but it's tricky to get there.
Oh comparing it to stock, I'd still take stock for playing actual soldier.
But I was worried that buff could make it overshadow the Jumper entirely for the "garden" trolldier playstyle. I wanted to make it a sidegrade. Less effective than stock for most sitautions, but good for jumping around and killing enemies.
After all, props can save you from fall damage. And especially after 2020, just about every map in the game has props just about everywhere so all you have to do is head to a prop at 1 HP. None of them are as good a hightower in that department, but every pre 2017 non hightower map seems to have less (usable) props than rescent map additions.
hey it needs something to overcome -25% damage penalty