Dead Cells

Dead Cells

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Null access on entering Draculas Castle
When entering draculas castle, i got this error:

Null access

Called from en.inter.ShopCategory.getCategoryName (en/inter/ShopCategory.hx line 50)
Called from en.inter.ShopCategory.initGfx (en/inter/ShopCategory.hx line 43)
Called from Entity.init (Entity.hx line 575)
Called from pr.Level.attachMerchants (pr/Level.hx line 1889)
Called from pr.Level.attachLoots (pr/Level.hx line 692)
Called from pr.Level.finalizeCreation (pr/Level.hx line 420)
Called from pr.Game.loadMainLevel (pr/Game.hx line 1170)
Called from cine.LevelTransition.loadNewLevel (cine/LevelTransition.hx line 137)
Called from libs.Delayer.update (libs/Delayer.hx line 138)
Called from libs.$Process._update (libs/Process.hx line 265)
Called from libs.$Process._update (libs/Process.hx line 277)
Called from libs.$Process._update (libs/Process.hx line 277)
Called from libs.$Process.updateAll (libs/Process.hx line 231)
Called from Boot.update (Boot.hx line 760)
Called from hxd.App.mainLoop (hxd/App.hx line 161)
Called from Boot.mainLoop (Boot.hx line 765)
Called from hxd.$System.mainLoop (hxd/System.hl.hx line 70)
Called from hxd.$System.runMainLoop (hxd/System.hl.hx line 127)
Called from hxd.$System.runMainLoop (hxd/System.hl.hx line 123)
Called from haxe.$Timer.~delay.0 (D:\gitlab-runner\builds\UAYh7sUw\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/Timer.hx line 143)
Called from haxe.$Timer.~__constructor__.0 (D:\gitlab-runner\builds\UAYh7sUw\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/Timer.hx line 76)
Called from haxe.$MainLoop.tick (D:\gitlab-runner\builds\UAYh7sUw\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/MainLoop.hx line 174)
Called from haxe.$EntryPoint.processEvents (D:\gitlab-runner\builds\UAYh7sUw\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/EntryPoint.hx line 99)
Called from haxe.$EntryPoint.run (D:\gitlab-runner\builds\UAYh7sUw\0\motion-twin\deadcells\client\.tools\haxe\std/haxe/EntryPoint.hx line 125)


I am not the only one. Seaching the internet, a few people have this, and it seams to be related to Castlevania DLC. Normal run, normal settings, 0BC. Error cuold be reproduced when coosing continue, so i started a new run. That worked, but i fear this will happen again.