Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
Everyone thinks Area 64 is the best spawn, but Factory is actually the best because of the launcher, better than average loot spots, and increased survivability rate made by the added vertical gameplay.
Circle town is good for its high chance for good loot which you can obtain within the span of a dozen seconds, with transportation nearby for a near instantaneous start as a well equipped player.
-Area 64
-Finland
-Industry
-Big Power or Big Work
I never land anywhere else, pretty irrelevant in terms of loot, and more importantly, not a headache of a location (Tall work for example)
And the bottom left side of the map is terrible, idc if a lot of people land there, honestly it's just not worth it for the bad loot spawns and horrible POIs. You'll be running a mile to get to a vehicle if you go snow castle, or find yourself climbing up and down nonstop at factory to kill people, I'll come back when I get jump or mobility.
Are you on something? Factory is quite similar to Industry in terms of loot, and it's just plain superior to many locations because of the jump pad and advantageous direction of attack in relevance to it's location on the map. Plus the fact that it's a traffic spot, it's very easy to camp due to the vertical gameplay.
true
the vertical gameplay is why its bad, the jump pad is also why its bad. Going up and down because people wanna go to the pad and run away or are hidden in rafters somewhere is not fun tbh
Play some Jenga tower in halo to get better at it, then you'll see.
this is the furthest thing from being good at it, i can assure you, it's just that it's an annoying location to constantly have to go to, breaks the flow IMO
Well then you're kinda biased to say it is bad.