Lossless Scaling
Unable to cap LS fps through RTSS
I'm trying to use RTSS's nvidia reflex and cap fps of LS for WGC as its considered lowest input latency api. However RTSS cant get to LS anymore for some reason. I can cap fps through control app but I want to see if there will be difference if I do it through RTSS to get the nvidia reflex.

On a side note, I see no difference in terms of latency between DXGI and WGC, only that WGC gets more random stutters here and there.
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Does using a global cap in RTSS work?
Автор сообщения: Ohmz
Does using a global cap in RTSS work?

Not anymore, I think update changed some things. Does it work for you?
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Сообщения 12 из 2
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