GRUPO DE STEAM
.:The French Empire:. ..:|TFE|:..
GRUPO DE STEAM
.:The French Empire:. ..:|TFE|:..
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[TMF] Scipio_Merc 19 JUL 2016 a las 10:58 p. m.
Roll Severity (How Rolls Work)
Since Rolls are Generally questioned as to just how bad or how good something is, here is a general scale for reference.

Rolls are rolled as /r 3d10/3 on the Role20 Website. This averages the outcomes to allow allow for more centered rolls, avoiding the 'Coin toss' mentality of rolls. This also makes Criticals and Critical Failures all the more devestating.

Roll Severity


10: Critical! Imagine the best case scenario and triple that outcome!
9.67-9: Perfect! Pretty much everything that you could have ever wanted in the action happened, and then some.
8.67-8: Excellent! Everything went extremely well, it's better than you hoped for!
7.67-7: Great! Everything went better than ok, you could even say very well.
6.67-6: Good! Everything went pretty darn well.
5.67-5.34: Above Average! Everything went slightly better than expected
5-4: Average. Ya, nothing really good happens, but hey, nothing bad happened either
3.67-2.67: Poor. Eh, not what you wanted, and things went a bit sour.
2.34-2: Bad. Uh Oh... that was not what you wanted at all...
1.67: Terrible. Oh... oh dear, things are not looking good...
1.34: Abysmal. Things could not get any worse than this! Oh..wait...
1-0: Critical Failure!!!!!! ...Uh.... Things got worse... Everthing's just exploding in your face and you wish you could just hide in a hole and die at this point. Entire military operations fail, your assaults get slaughtered and route instantly. Recruitment turns into revolt. Pretty much whatever gets this, dies
Última edición por Sebastian; 3 ENE 2017 a las 3:41 p. m.
Publicado el: 19 JUL 2016 a las 10:58 p. m.
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