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Reseñas recientes de fоreskin feta

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Mostrando 1-10 de 41 aportaciones
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Requires mods to be seeable, but otherwise acceptable for a 2000 release.
For the medium and time, it has a nice story, but anyone who quotes it for insight hasn't read a canonical work of literature or legal/political philosophy.
Publicada el 13 de julio de 2020.
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0.1 h registradas
Will still never be played at EVO
Publicada el 4 de julio de 2020.
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Still less disappointing than anything capcom has published.
Why are they called shinobi when they're women?
Publicada el 26 de junio de 2020.
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6.5 h registradas (0.5 h cuando escribió la reseña)
First-Person Bullet Hell
Advice for anyone trying to make their game look like a fifth-generation console release: Don’t tamper with the levels in display.

Bright Island
First level: Typical Serious Sam fare with some backtracking
Second level: Full of sluggish platforming segments and jumps to lower levels that the Serious Engine can’t handle smoothly
Third level: Tightrope walking over a damaging floor that this engine isn’t equipped to handle well, although it’s much more brief and forgiving than the bottomless pits of the second level. This leads into an elevator that in turn leads into an ambush by a pit of Zumb’uls which almost killed me the first time through.
Fourth level: There’s a single health pickup that spawns a Beheaded Vaporwave.
Later on, there’s more precarious platforming with walkways that use gratuitous invisible walls.
Fifth level: Typical Serious Sam fare, although there’s a Storm Golem that can only be killed by projectiles. You wouldn’t know that on your first time through, and I almost died until the Beheaded right behind him killed it by chance. I suppose the Grenade Launcher is introduced in the same level as an implicit connection, although it’s too distant to be meaningful.
Sam says "man, I hate dark passageways!" which is your only hint to the Kleer ambush that kills me as I walk through.
After that quip, it’s the same gratuitous invisible walls, and it’s visually beginning to remind me of the levels from Donkey Kong Country. There’s leaps of faith, but they’re less egregious and a lot more generous.
A wide open platform where the two-directional rocket guys and Harpies are swarming you? Sam ends it with "Suicide isn’t the answer," which feels more directed to the poor player who likely died hundreds of times on this segment rather than the Kamikaze Beheaded.
I clear through the next wave, which is much less mentally demanding even though the enemies are tougher, and when I wait for the door the Ugh-Zans spawn right on top of me and kill me as soon as the cutscene ends.
Publicada el 20 de mayo de 2020. Última edición: 22 de mayo de 2020.
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Imagine Beavis and Butthead set in the Bush-era and with gibbing and you have Postal 2.
Publicada el 6 de mayo de 2020.
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4.6 h registradas (3.5 h cuando escribió la reseña)
Doom with rendered models instead of sprites, Lovecraft instead of Satanic imagery (mostly), and less color.
Because models are more resource-intensive than sprites, there are less enemies on-screen at any given time. The enemies can take more punishment to compensate.
Publicada el 3 de mayo de 2020.
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0.2 h registradas
The second game is strictly better, which is why I’m the first to review this game. I don’t have much to say that hasn’t been said by the EJ2 reviews.

I have never played EJ on the Genesis. My only knowledge of EJ before I played was that it looked like a Saturday morning cartoon. Oh, and those unfunnily crass 2011 Sonic for Hire shorts. Damn do I miss 2006-2012 internet culture.

The game is just a DOSBox port. On sale it’s fine if you haven’t had any prior exposure. Just don’t download that godawful 3D installment.

I wrote this review because I know no one else will review it for a long time and I’d like the tiniest bit of posterity in the history books. If you’re some YouTuber doing a wacky review of the game and you come across the review you damn well quote me. It’s 3:19AM and I’m reviewing a game from 1995. I have a backlog of work to do that I was meant to do across three weeks. God help me.
Publicada el 4 de enero de 2019. Última edición: 4 de enero de 2019.
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0.3 h registradas (0.3 h cuando escribió la reseña)
Just play Super Mario 64. This plays awful and lacks the charm of the original
Publicada el 4 de enero de 2019.
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best dlc
Publicada el 4 de junio de 2018.
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the vault dweller was born 56 years after the nuclear holocaust but can fire a gun well, what’s your excuse?
Publicada el 24 de abril de 2018. Última edición: 24 de abril de 2018.
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Mostrando 1-10 de 41 aportaciones