Citrinate
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Nebyly zadány žádné informace.
Please comment before adding me
Please don't add me for unsolicited trades ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ :TheMessenger:
Please create an issue on Github for anything relating to any of my Github projects
WINTHX 16. pro. 2024 v 8.53 
⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣤⣶⣶⣶⣶⣶⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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⠀⠀⠀⣠⣴⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣮⣵⣄⠀⠀⠀
⠀⠀⢾⣻⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣿⣿⡀⠀
⠀⠸⣽⣻⠃⣿⡿⠋⣉⠛⣿⣿⣿⣿⣿⣿⣿⣿⣏⡟⠉⡉⢻⣿⡌⣿⣳⡥⠀
⠀⢜⣳⡟⢸⣿⣷⣄⣠⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣤⣠⣼⣿⣇⢸⢧⢣⠀
⠀⠨⢳⠇⣸⣿⣿⢿⣿⣿⣿⣿⡿⠿⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⠀⡟⢆⠀
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⠀⢀⣀⣼⣷⣭⣛⣯⡝⠿⢿⣛⣋⣤⣤⣀⣉⣛⣻⡿⢟⣵⣟⣯⣶⣿⣄⡀⠀
⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣶⣶⣾⣶⣶⣴⣾⣿⣿⣿⣿⣿⣿⢿⣿⣿⣧
⣿⣿⣿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⣿⡿
Mr. Jack 27. kvě. 2024 v 0.58 
My bad.
Thanks @Wok
Wok 27. kvě. 2024 v 0.53 
Mr. Jack 27. kvě. 2024 v 0.08 
Hello and thank you for booster plugin.
I've a request, i'll write it here since I do not have github account.
Would it be possible to add a function that allow to unpack booster from another account ?
HootHoot 9. pro. 2023 v 7.03 
Hi, first of all thank you for your BoosterManager plugin. I'm using it on my ASF-win-x64 and it works! :kskh:

I have a small detail to ask:
I've put some game appIDs on my config file to craft boosters every day. It works normally in idle condition, but when I play a game, it won't work. When the schedule is due, bstatus command shows "Next booster will be crafted now" but nothing happened until I closed the game.

Sometimes, after I close the game, I need to restart ASF as well. Is it intended or should it be working on both idle and farm/play condition?

Thanks again :kskh:
callmejasogon 22. lis. 2023 v 13.36 
ask