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Опубликовано: 15 окт. 2024 г. в 15:05
Обновлено: 16 окт. 2024 г. в 6:42

This demo has these problems:
-Animations are old times ones: facial expressions nonexistant, movement like jumping is dated. The climbing is weird: you can only climb AFTER the SPACE key icon has appeared (if you go to the edge and jump, it does nothing); also, you can climb the opposite side and go down...
-Voices are too slow, like simply reading a text. Also, if names are in Spanish (Gómez, Diego...) voice actors should pronounce them properly in Spanish...

-Colours are strange. During the start, everything is red. Then during the day, the console trick to show only very few details/models using "fog" is too much here. You cannot see almost noyhing. Also, the bloom in the torch is limiting visibility. The bloom, chromatic aberration and other postprocess effects should be docuble checked...
-Menus need to be available using keyboard in a proper way; this is done for gamepad in mind only.
-Bugs: I got stuck near a tree. Also, the "TAB" for quickmenu does not work, sometimes it does not close, during dialogues sometimes it does not go out...
-Some textures are very low (some rock textures, for example). A 12700K+RTX3800 12GB is delivering 62FPS (not 60) with Vsync and "epic/ultra" and scale rendering 100 (default was 25 ¿?) with not reaching 5GB of VRAM, and never above 50% GPU usage, and even less of CPU (for 1920x1200p). Nevertheless, sometimes it was frozen video and aduio working or some stuttering when loading some areas... Something strange as there were no real differences. The cell loading needs to be checked.
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