83
Products
reviewed
842
Products
in account

Recent reviews by LeD

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Showing 1-10 of 83 entries
1 person found this review helpful
0.4 hrs on record
Aim issues on multi screen setups.
Posted 8 March.
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1 person found this review helpful
20.0 hrs on record
Early Access Review
Judging by the achievements, the developer behind this has an impeccable taste in music.
Posted 3 November, 2024.
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1 person found this review helpful
26.4 hrs on record (3.7 hrs at review time)
Game so bad I need a list:
1. Autoaim you can't disable. Ironically worsening aim of people with good aim.
2. As soon as you step out of intro you already have a dozen filler trash content markers on the map.
3. Some filler content's purpose is to unlock more filler content. (Yeah Im talking about antennas)
4. If an enemy is even one step outside of weapon's max range the bullet magicaly disappears instead of having a falloff in damage or bullet trajectory.
5. The entire game is built around stealth but most cutscenes play out as if you went through the level rambo-style. After most cutscenes like that an open fight or pursuit begins as if enemy was aware you were there the entire time.. despite playing 100% stealth.
6. Always-online
7. Ubitrash launcher
8. One of the worst K&M driving mechanics I've had displeasure of experiencing.
9. Instant crime report as if everybody had "911" on speed dial with zero call time. It's a detail but shows zero care for the game.
10. NPC conversations mismatch eavesdropped calls. Also a detail showing no love.
11. The story is stupid.

And all of that in less than 3 hours!

I felt like I was being punished for trying to play the game.

Edit: Oh and if you're the only person int the whole city that cameras recognize as "error" that makes you even less anonymous than literally everybody else in the city. If this game had half a brain behind it, Aiden wouldn't even be recognized as a human by the face detection system so there'd be no trace of his presence as "error".
Posted 14 July, 2024. Last edited 14 July, 2024.
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2 people found this review helpful
7.4 hrs on record
Ethiopia is better developed than these characters.
Posted 17 June, 2024.
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No one has rated this review as helpful yet
48.3 hrs on record (48.2 hrs at review time)
Bad ever since Paradox got ahold of it. Used to be good before that.
Posted 2 May, 2024.
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4 people found this review helpful
2
14.8 hrs on record
Short version: Competitive games are all about balance. Coop games are all about fun
This game sacrifices all the fun for balance and realism. Competitive formula applied to a coop game ends in a subpar experience. Play Deep Rock Galactic instead.
Posted 9 April, 2024.
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6 people found this review helpful
71.4 hrs on record (68.8 hrs at review time)
This game is flawed and full of rookie mistakes, and yet I'm enjoying it a lot. This is a prime example of what happens when you put fun above realism or strive for perfection. I also like how it's not trying to be political unlike most games these days.
Posted 16 March, 2024.
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5 people found this review helpful
3 people found this review funny
32.0 hrs on record
Early Access Review
Game got redesigned ruining it for the original audience

Bought this game because I wanted a factory game not a turret defense like factorio.
Now this game came down the same path. The developers are calling their audience "casuals" if they don't want combat.
As if there was anything casual about the sort of logistics torture people willingly sign up themselves for by playing games like this.

Being called a casual aside, disabling enemies isnt a viable option anyway because they are now a core mechanic the game is balanced around meaning it's imbalanced and poorly designed if we remove an element like that. Bringing factorio back as an example, it's boring as hell without its enemies because too much gameplay depends on them. This is why I originally picked this game over factorio.

Screw this game for changing its target audience and thanks for nothing.
Posted 21 January, 2024.
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2 people found this review helpful
1 person found this review funny
0.3 hrs on record
This 2017 game feels like made in 2007. Just because something has educational value doesn't mean it must be poorly made. And to give credit to 2007, there were some great games made that year. This game isn't good. It just feels like a failed project from that time period. This game was very clearly made by someone with zero experience in game design. On top of that it's the antithesis to "Show don't tell." And I assume the developers know what an antithesis is considering the pseudo-intellectual vibe you get from the first seconds you start this game. Straight up bad experience I'm not willing to try giving more than the 20 minutes I already did.
Posted 1 January, 2024.
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7 people found this review helpful
0.0 hrs on record
Refunding because the camera being capped at very low fps (I guess 30 or lower?) makes for a horrible experience.
For context - The game IS higher FPS but camera/movement updates so rarely you can see the choppy movement. It's very uncomfortable.
Posted 20 August, 2023.
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Showing 1-10 of 83 entries