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目前顯示第 1-10 項,共 13 項
目前尚未有人將此評論標記為值得參考
總時數 25.7 小時
I swear I wrote a review for this game. Maybe it fell victim to you-know-what, which is understandable.

Anyway, I loved this game, it itches a scratch Star Control 2 created in me. Scratch about exploration, living cosmos, interestingly written characters and backstory, plentiful bounty ranging far beyound your standard lootbox progression mechanic, and some horrors too. This game covers wide range of emotions in it.

Mechanics are 8/10. Combat was ok. Couple of skill-based trickshots made it satisfying. Travelling was fun. Puzzles were captivating. I still wish ending got some more love. Really waiting for part 2.
張貼於 2023 年 1 月 1 日。
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總時數 40.5 小時
Consider this a neutral review. I do not wish to harm the rating for developers, they are doing the great work, but as for now, I cannot recommend this game.

As many stated, while this game is somewhat similar to Space Engineers, it has its own interesting build and logistics systems. Yes, it's somewhat more limiting mechanically, but much more flexible in decoration department. Combat is muuuch better than SE. And salvaging feels much more satisfying due to rare resources/artifacts/epic loot, and pattern spawning is a damn good QoL feat, but what it really supposed to shine in - the survival and world aspects.

Survival is great. Wildlife, food, ariety of effects and conditions, you name it. No questions here. The world, the quests, on the other hand, were utterly and completely broken for me. I started the new game 3 times and 3 times it broke in the first chapter on a different state and different mission. And I have no idea what I am supposed to do. Tell me what I did wrong, dammit!

Which is sad, because I really liked the horror feeling of some locations, but without the working mission / quest log I wasnt sure what to do there. And they rarely seem to have luxury of existing like independent sites which you can visit whenever with varying results depending on your progress, while clearly communicating that "This door is opened later in the game". For instance, the Planetary Remnant mission will spawn an NPC who could not possiby be there, and will give you no explanation, and no events at the end. Again, tell me what I did wrong, dammit!

Until this issue is fixed, it's really hard to give this game a go. I feel like I miss the big part of the fun. Still, you can mine a ton of resources and build fantastic ships.

張貼於 2022 年 8 月 29 日。 最後編輯於 2022 年 8 月 29 日。
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總時數 24.3 小時 (評論時已進行 14.0 小時)
Welcome to Transcendence.

Pirates and raiders will prepare you a loud welcome!
Visit Heliotropes to get a nice tan with a crusty finish!
Catch space STD from Sapiens rad-heads for that extra funny beeping timer of death!
Go a little bit too far into uncharted territory to get a bunch of megaton nukes shoved in your rear cargo bay.
Roll around uncontrollably while being showered by space furry mind-control spermrockets!

Then, after hundreds of death, you will let tranquility flow into your mind, and learn the path of Domina.
You will eradicate the whole space systems and loot the smoldring remains, while turning your little fighter into aftermarket custom doom machine with a gigawatt antimatter reactor and space destroyer gun bolted at the side. You will single-handedly slay armies of Ares. Just don't forget to buy your insurance.

Enjoy a big world living by its own rules, freedom of action, and a dash of Tyrian 2000 vibes!
張貼於 2021 年 11 月 6 日。
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總時數 26.9 小時
This game will take your heart to space, and then it will break it, and then it will collect all the pieces and make something new. Something beautiful. One of the best games I ever played.

Let's sit together and watch the stars die roast some marshmallows.

P.S. Don't read anything about the game. Just go in blind. It would be better that way, I promise.
張貼於 2021 年 9 月 6 日。 最後編輯於 2021 年 9 月 6 日。
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3 個人認為這篇評論值得參考
總時數 109.5 小時 (評論時已進行 65.2 小時)
There goes another 50 hours.
Great roguelike, familiar style, awesome voices, worth every minute and every penny.
張貼於 2020 年 11 月 24 日。
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總時數 17.0 小時
Don't be fooled, this is a dance simulator.
Except that you are flying a jet.
And your partners are actually flocks of armed to the teeth planes, ships, tanks and superweapons bent on your destruction.

10/10. Happy dancing.
張貼於 2020 年 11 月 23 日。
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總時數 100.9 小時 (評論時已進行 5.1 小時)
It's like Crimsonland and Alien Shooter got a baby tactical sequel about robots with all of the modern gamedesign improvements, improved complexity and a sheetload of content. I love it.
張貼於 2020 年 7 月 4 日。
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3 個人認為這篇評論很有趣
總時數 64.3 小時 (評論時已進行 55.0 小時)
"Приключение на 30 минут, зашёл - вышел"
張貼於 2020 年 6 月 27 日。
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總時數 57.8 小時 (評論時已進行 42.1 小時)
Это.. тупой фантастический боевик, игровая версия. День независимости на максималках. Звёздный десант. Деби... гениальные диалоги и (местами на удивление драматичное и глубокое) противостояние Земли нашествию инопланетян. А также мясо. Много мяса. И лут. Много лута.

10 бодрых песен хором в глубинах кишащих монстрами пещер из 10! EDF! EDF!
張貼於 2020 年 4 月 8 日。
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1 個人認為這篇評論值得參考
總時數 22.5 小時 (評論時已進行 3.9 小時)
I'm a big fan of unconventional TD's. I've even participated in making one :) so at least some expertise here.
This one is definitely worth it if you don't mind some action - which is rather interestingly woven into the gameplay.

Yeah, I've only got ~3 hours for now, but amazingly it feels like more interesting and meaningful 3 hours than, say, a time thrown into a dumpster of any engineering sandbox out there feels (trust me on that one too)
張貼於 2020 年 2 月 27 日。
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