19 people found this review helpful
Recommended
0.0 hrs last two weeks / 2.8 hrs on record (2.0 hrs at review time)
Posted: Oct 23, 2022 @ 7:43am
Updated: Jul 6, 2024 @ 1:17pm

match village is a hex-based islanders-like (so a lot less expensive dorfromantik) with merge matching mechanics. on top of placing various things strategically for maximum points, plonking down 3 of the same thing next to each other makes a better version of that thing. some buildings only reach their full potential after surrounding them with relevant stuff (fields around the windmill, etc.). I wouldn't mind some info about the buildings, or at least their names on mouseover or something.

random/endless levels, as expected, until you fail, of course. there are a limited amount of tiles to place, the next couple are visible and certain matches add more to the deck, the last placed piece can be undone. reaching a high enough score lets you move on to a new island if you want, running out of tiles ends the run. online leaderboards are available for competitive purposes.

mouse wheel zooms, hold rmb to rotate the camera, wasd or holding the mouse wheel moves said camera (mouse stuff isn't mentioned anywhere and mouse camera pan is a bit too sensitive for my liking), q/e rotates buildings before placement (only cosmetic). you can leave the game and continue later, but starting a new run erases progress for the current one and previous islands can't be revisited. how these games are still not capable of restoring all your islands is beyond me (islanders stores them as separate files, gotta do some copying, this one only keeps the current run's progress in the registry).

the game looks great for what it is and sounds as it should, nice ambiance, etc. settings are plentiful: separate volume sliders, resolutions, windowed mode, v-sync, overall quality based on shadows, anti-aliasing, ssao and hdr, plus a couple of languages for the barely any text. resolution changes instantly to the next/previous one instead of offering a selection, always annoying.

performance was absolutely dreadful on release, but a patch quickly improved it. my hardware is ancient, yet had no issues with other games in the genre, nor is there anything here that should be this demanding. toggles for the clouds and other fluff would be nice regardless.

not much else to complain about, it's a great little time-killer, though at some point one might want to decide which of all these clones to get. I'm a fan of more of the same, so instead of playing islanders or sky tale again, I'd rather try something somewhat new but also familiar and with a much lower price point than dorfromantik.
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