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Mobiyus 님이 최근에 작성한 평가

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기록상 92.9시간 (평가 당시 25.8시간)
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Do you enjoy the satisfaction of using a pressure washer? This game replicates this feeling wonderfully. The satisfaction of removing an heavy layer of dust and grime from a surface is expertly reproduced here for your pleasure. Excellent example of a simple concept done right. No need for overly complex and intricate game mechanics; here's a pressure washer, there's some dirt, do your thing.

The game does exactly what it says on the tin, nothing more, nothing less, even in this early access state. There's quite a bit of content too, multiple power washers to buy and upgrade with attachments. Some levels can take hours to complete, saving your progress at any point so you can come back to it later without worries. Worth the price of admission if you are into this sort of things.
2021년 7월 18일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 8.8시간 (평가 당시 1.1시간)
MUCK
2021년 6월 13일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 64.0시간 (평가 당시 14.9시간)
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First-Person puzzle game in which you gotta figure out the safest and most efficient way to dismantle a ship with a cutting tool (deadspace style) and a grapple tool. Successfully salvaging a ship with minimal waste is extremely satisfying. Sound design, presentation and world-building is excellent. Progression through the tech tree is somewhat too slow for my personal taste, but i think it might be just right for the kind of folks who enjoys the grind. Game runs fine with very few bugs and glitches (occasional frame drops that makes the character jerk). As of writing this review, the campaign is short but interesting and well done. Very promising. Fun game to listen podcasts to. I am enjoying my time with the game and look forward to future updates.
2021년 6월 11일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 2,397.0시간 (평가 당시 722.9시간)
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I don't usually write review, but a game that eaten off so much of my time certainly deserves it.

Space Engineers is a block building sanbox game happening in a not-so-distant future. You can design, build, program and destroy in any way you so desire in 0-G environnement or on planets. The laws of physics in the game, even though not 100% realistic, is realistic enough so that you can calculate and predict the results and outcomes of your shenanigans. The in-game C# programming enhance your creations capabilities and there's a HUGE quantity of community created content for entertainement and inspiration. Keep in mind that this is alpha and at this point lots of bugs plagues the game. If you can overcome the bugs and laws of physics bended sometimes, this title is a no-brainer.

Pros and cons at this moment:
Pros

-Unlimited replayability
-Huge workshop community
-In-game programming (if that's your thing)


Pros related to the fact that it's currently an alpha game

-Dedicated developpers. I'm 100% convinced we will get an entertaining finished product.
-Fast paced updating


Cons related to the fact that it's currently an alpha game

-Lots of bugs
-Gameplay balance needs love
-Optimization needs love
-Multiplayer barely playable


Cons

-Quite capable system required
-Laws of physics not 100% accurate (104 m/s speed cap is the worst)


A must have for any sandbox and SciFi fan
2015년 11월 22일에 게시되었습니다.
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1-4/4개 항목을 표시 중