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A apresentar 11-19 de 19 entradas
1 pessoa achou esta análise útil
8.2 hrs em registo (7.5 horas no momento da análise)
Think Wall-e with Luc Besson's Big Blue as the theme. Wonderful game; brilliantly done. I love playing this through multiple time just for the atmosphere and the silent moviesque story, and the music just enhances the entire experience.
Publicado a 26 de Novembro de 2019.
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1 pessoa achou esta análise útil
58.0 hrs em registo (52.9 horas no momento da análise)
A very enjoyable game from the outset. Granted it has the odd bug here and there, but these are being seen to with each update.

What makes this game a gem for me is how the interaction between factions and the environment constantly change with everything you do to help progress the main story, and I find myself chopping and changing my loyalty between them afterwards as I find aspects of each faction likeable.

The music blends brilliantly with the island world and adds to the immersion.
Publicado a 26 de Novembro de 2019.
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9 pessoas acharam esta análise útil
1,163.3 hrs em registo (1,155.4 horas no momento da análise)
I first became interested in this game when I heard 65daysofstatic were going to be creating the music for it; a band I have been a fan of for several years.

I loosely followed the news about the game development and the possibilities it was hoping to achieve, but what I didn't do was turn into a digital sheep, follow blindly, and take everything as written-in-stone absolute truth, because everyone has grand plans but as everyone should know, plans always trip up somewhere along the way.

So moving on to post game release and the vitriol of the masses, I fell into the category of the few who actually liked the game for what it was; for what I saw it to be - an innovative exploration game with large potential, and nothing more.

Maybe the idea/concept was a little too large for a small indie games developer, and yes, they could've done better with the PR, but for the most part they pulled it off in my opinion, and from what I have seen of the recent Foundation Update I think a lot more great things are afoot.


Aug 2017
Two updates on and all I can do is drool in awe over the improvements that have been introduced into both 1.2 and 13 (especially 1.3). A year old and this game just keeps getting better and better. I can't help feel that 1.3 was what HG envisioned for their initial release, but the wait has been well worth it.

May the next updates be as good as the last!

Nov 2018
Well what else can I say, apart from keep on going with the fabulous updates.

Nov 2022
Wow

Nov 2024
The game that just keeps giving...
Publicado a 1 de Dezembro de 2016. Última alteração: 27 de Novembro de 2024.
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1 pessoa achou esta análise útil
1,453.5 hrs em registo (773.3 horas no momento da análise)
One of the most enjoyable Diablo clones I've played, with a good storyline, good graphics, and plenty of character build/development choices - now made even better with the new AoM expansion!
Publicado a 29 de Novembro de 2016. Última alteração: 23 de Novembro de 2017.
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4 pessoas acharam esta análise útil
2.7 hrs em registo
Think of this as a piece of interactive fractal art rather than a game, and the controller/mouse as a paint brush. The way you interact with the surroundings determines the way your creature/organism looks.

It's a beautiful little game, ideal for those who just want something casual to relax to coupled with stunning visual and sound. There are no real goals, just different ways to create different creature forms.
Publicado a 22 de Maio de 2016. Última alteração: 22 de Maio de 2016.
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Ainda ninguém achou esta análise útil
148.3 hrs em registo (2.1 horas no momento da análise)
A brilliant homage to one of my favourite classic games from way back. I still play EV Nova now and again, but I can safely say this will be my EV fix go-to game now, with it's cleaner graphics and neat little additional features, like trading price comparisons of visited ports, and space port locations and available ships.
Publicado a 19 de Novembro de 2015. Última alteração: 19 de Novembro de 2015.
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18 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
4.0 hrs em registo (1.5 horas no momento da análise)
TDU2 meets NFSU2.

In my opinion this is exactly how the NFS series should have gone after Underground 2.
Publicado a 17 de Julho de 2015.
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Ainda ninguém achou esta análise útil
383.2 hrs em registo (109.8 horas no momento da análise)
This game has a huge amount of similarities to Bethesda's Skyrim / Oblivion and Bioware's SWTOR / Mass Effect in my opinion, with familiar voice actors from these games, and a crafting system that seems like a mashup of all the games' systems (I really like the crafting system). The storylines have a distinct Bethesda feel to them, and the graphics and music have the recognisable Bioware signatures

Overall this is a really great game with well written storylines, stunning graphics, beautiful music, very nice voice acting, and hundreds of hours of playtime. The DLC's are equally as great.
Publicado a 17 de Fevereiro de 2014. Última alteração: 17 de Fevereiro de 2014.
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Ainda ninguém achou esta análise útil
2.8 hrs em registo (2.0 horas no momento da análise)
An awsome little platform game, beautifully designed with an equally awesome soundtrack by Solar Fields
Publicado a 10 de Abril de 2013. Última alteração: 1 de Dezembro de 2016.
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A apresentar 11-19 de 19 entradas