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Análises recentes de Marcavax

Exibindo entradas 1–4 de 4
1 pessoa achou esta análise útil
19.3 horas registradas (11.0 horas no momento da análise)
Can´t rearrange most buttons or it just doesen´t work, especially in build menu
Publicada em 30 de agosto de 2024.
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4 pessoas acharam esta análise útil
10.0 horas registradas (7.9 horas no momento da análise)
Game is okay but combat/unit control is terrible. Why give units their own will? Without a camp the only some units attack the assigned target and with a camp you have to attack with the raid option which takes years for the units to attack because they all need to gather first. So if one of the units is at the other end of the map it can take up to 5min until the untits have finally gathered. Sometimes the units decide to "wander around with no purpose" while you´re getting attacked although the enemy is in attack range. There´s also no indicator which tells you how long a spell takes to be cast, so when you blow up an island your make takes something like 5-10min to cast the spell which probably only works vs bots because no player will just watch you cast a nuke for several minutes. The rest of the game was nice until I almost won and the game decided to crash. With a normal unit control (drag select) and spell timers it would probably be a really awesome game atm I can´t recomment it though because it was just exhausting with these controls.
Publicada em 27 de junho de 2023.
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1 pessoa achou esta análise útil
647.0 horas registradas (331.6 horas no momento da análise)
Análise de acesso antecipado
Good concept but the game lacks of everything. The developers need years for small updates which they call massive instead of fixing simple stuff or changing mechanics that make you quit the game after a few hours
Publicada em 13 de abril de 2022.
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Ninguém achou esta análise útil até agora
335.6 horas registradas (334.0 horas no momento da análise)
A true Gem
Publicada em 1 de julho de 2019.
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Exibindo entradas 1–4 de 4