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Πρόσφατες κριτικές από τον emerald10005

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Paradox made Mount & Blade II: Bannerlord better by letting you play it in CK3
Αναρτήθηκε 24 Σεπτεμβρίου 2024.
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39.8 ώρες συνολικά (22.1 ώρες όταν γράφτηκε)
If you want to escape hardstuck gold or silver the first thing you should do is stop blaming your teammates or the game. You're the problem. Once you accept it and fix yourself and play with your team you'll be out in no time
Αναρτήθηκε 14 Αυγούστου 2024.
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158.4 ώρες συνολικά (71.7 ώρες όταν γράφτηκε)
An interactive masterpiece of artwork and gameplay
Αναρτήθηκε 16 Μαΐου 2024. Τελευταία επεξεργασία 30 Ιουνίου 2024.
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76.7 ώρες συνολικά (65.5 ώρες όταν γράφτηκε)
>be me
>playing KCD
>sneaking through a dark forest, middle of the night
>literally cant see ♥♥♥♥
>about to stealth ambush a bandit encampment
>plannign my strategy
>hear something in the bushes behind me
>turn around
>7"0 gigachad knight in clean armor with heraldry and ornate decoration staring right at me
>2 feet away
>dont move
>1 minute passes, we are both staring at each other
>i initiate conversation
>he responds
>"Greetings, adventurer! I wish to duel you!"
>why
>"Why for chivalry of course! Honor! Glory! For what other reason should one wish to duel?"
>decline
>"Oh! I see! So you are swayed not by chivalrous acts, but by the clink of coin?"
>yes
>"Very well then. Let us make a bet. You will bet 250 gold if I win and I will bet my finest suit of armor if you win. Is it a deal?"
>he says this all in a greatly noble and royal voice
>it's a deal
>really confident in my ability, still in early game and have been grinding combat hard
>this_is_gonna_be_easy.jpeg
>we begin the duel
>he immedatiely combos the ♥♥♥♥ out of me
>cant see ♥♥♥♥, dark af
>manage to block a few swings
>doesnt matter, gigachad knight absolutely bodies me without effort
>almost die
>he claims victory
>"Pay up!"
>i pay
>he struts away with utter confidence in the dark of night
>i am bleeding, severely wounded, my armor is extremely damaged
>i turn around
>5 bandits staring directly at me
>they woke up from the commotion
>quit the game
>mfw i met the only honorable NPC in the game and got my ass handed to me twice
Αναρτήθηκε 17 Σεπτεμβρίου 2023.
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56.5 ώρες συνολικά (43.1 ώρες όταν γράφτηκε)
dont play this game with friends it always desyncs and you will never complete a campaign
Αναρτήθηκε 1 Σεπτεμβρίου 2023.
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Why Chaos Dwarfs are Objectively the Best Race

In an age very few living can remember, the Karaz Ankor at its height sent out two massive expeditions: one would lead the Dwarfs to the northwest into the frozen lands of Norsca whilst the other would travel east to the Zorn Uzkul and the great Mountains of Mourn. Many doubted the expedition east because of the barren and inhospitable terrain the then-Dark Lands proved to be and forfeited the expedition; but few still pressed on.

Somewhere around this time a Great Catastrophe struck, allowing the endless tide of Chaos to seep through into the world with the destruction of the Gates of the Old Ones, fracturing many parts of the earth and forever severing the mountainous connection between the Dark Lands and the World Edge Mountains. The vast empire of the Everlasting Realm, the Karaz Ankor, was fractured and beset upon by orcs, skaven, and other foul abominations and they could spare no one in supporting their kin, who they thought to be long dead in the east; fallen to the inevitable Chaos daemons who now dwelt in that wretched place.

The eastern Dwarfs survived, however. Trapped, abandoned, and starving in the unwelcoming and inhospitable plain of Zorn Uzkul they dove deeper into the caverns of Uzkulak. They prayed for as long as they could; for their Ancestor Gods to spare them and save them in their dire time of need. The Goddess of Hearth and Home, Valaya, did not answer their plea for warmth and shelter, nor did Grimnir, the God of Courage and Fearlessness; to slaughter and destroy the daemonic host that awaited them beyond the doors of Uzkulak.

Instead, their call was answered by another: the Father of Darkness -- Hashut.

In a pact sealed with Dwarfen blood in the deepest pits of the earth, the Dwarfs who emerged thereafter from the pits of that accursed place were known as the Dawi-Zharr, or the Chaos Dwarfs. They were malformed; twisted and brutally ravaged. Horns grew from their foreheads and large tusks protruded were their teeth once were. Their eyes gleamed with a new vengeful shine; they would survive if only out of spite for their kin who abandoned them in the west.

  • Hashut taught the Chaos Dwarfs how to wield and master the Winds of Magic; to harness the infernal energies of the Lore of Fire and the Lore of Hashut, Darkness, and Metal with devastating potency on the battlefield and in their infernal forges.

  • The Chaos Dwarfs, unlike their weaker brethren, are not held back by bureaucratic conservative fears of technology and create some of the most gruesome and advanced technological machinations in the world. They equip their artillery pieces with ear-splitting shrieking rockets, gigantic mortar balls with the capability to devastate entire mountain peaks, and infernal locomotives capable of splitting any living creature in half.

  • The Dawi-Zharr utilize fire made manifest through summoning and enslaving fire daemons known as K'daai. The sorcerers that accomplish this dreadful task are called Daemonsmiths and are some of the most potent magical smiths in the world. The K'daai don't even want to be there; they simply have no choice.

  • Anything that isn't Chaos Dwarf is subject for immediate slavery and is worked to death as quickly as possible in the infernal mines of the Dark Lands, which are covered entirely in soot and ash from the immense industry that takes place there. There areas that aren't covered in corruption are filled with black sand and desert, rendering any mortal life that finds itself escaped from the dark mines temporary.

  • The fundamental rules and biology of Dwarfs literally restrict them from using magic; they turn to stone if they use it, let alone learn it. Chaos Dwarfs are fully aware of the risks and use magic anyway and go so far as to master it better than others.

CA takes these attributes and converts them masterfully into the game of WARHAMMER III. The campaign map details and the artwork are some of the greatest tributes to Chaos Dwarf lore I have ever seen and I have waited years to finally see them represented in the game. And represented they are. This DLC is the most complete DLC CA has ever released. The Chaos Dwarfs feel like a faction that has been passionately completed with every inch of it covered. They have multiple mechanics (5 - 6 in total? That's crazy), some of the most awesome looking units in the game, some of the best anti-infantry artillery in the game, and the best defensive infantry in the game.

Additionally, CA pays tribute to the Dawi-Zharr hyper-isolationist culture by coming up with an entirely new language for them called Zharralid, which is a heinous combination of Dark Tongue and Khazalid. None of the Dawi-Zharr speak any English voice lines and are all purely in their native, dark tongue. They sound strong, evil, and soulless; exactly what they should be.

Conclusion:
If you are still not sold, consider this -- what happens when you take the most sturdy, steadfast, and incredibly skilled race of good-hearted Dwarfs and turn them into brutal, soulless, unchecked murder machines? Almost all of the evil races in Warhammer Fantasy are evil simply because they believe it is right or it is the only thing they know how to be. The Dawi-Zharr know what they're doing is wrong as **** and they will do it anyway with conviction and without hesitation. They are the most evil motherf***ers out there and they look damn good doing it.
Αναρτήθηκε 17 Απριλίου 2023.
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76.7 ώρες συνολικά (67.4 ώρες όταν γράφτηκε)
this is a more narrative-driven and linear counterpart of the Dishonored franchise but the atmosphere and the world it's built upon are legendary and immersive. i think sometimes this game is actually my favorite over the other two games (D1 DLCs excluded) namely because of the new powers. instead of blink you get a mark the location first then blink whenever you want which compliments my playstyle a whole lot more. graphics are great, a nice return of a fan-favorite character, and a really interesting story line.

perhaps the game aint for everyone but if you love the Dishonored universe you will love this game too
Αναρτήθηκε 23 Δεκεμβρίου 2022.
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716.9 ώρες συνολικά (64.6 ώρες όταν γράφτηκε)
>genuinely first time playing the game
>choose Byzantine Empire because of course
>actually do well, survive
>thrive even
>it's now the year 1030 AD
>all male heirs of my dynasty have died
>next ruler in line is a two year old girl
>vassals_not_happy.jpeg
>last emperor dies
>3 year old girl is crowned sole empress of the Byzantine Empire
>all hell breaks lose
>almost every vassal revolts
>3 year old girl doesn't give a ♥♥♥♥, finds a dog and a cat to play with
>generals are out there giving their blood for her empire
>she leads an army at 5 years old
>bloody battle after bloody battle, child becomes a hardened killer and veteran of many battles
>finally wins the last battle
>barely breaks a white peace
>empire is held together by threads
>girl is now 9
>rebuilds the economy of the empire
>navigates throughout the murder-politics of the byzantines to somehow manage to get all the vassals to adore and admire her despite their religion disallowing female rulers
>doesn't even punish the vassals that rebelled
>stabilizes the empire at 20
>globally_famous_empress.png
>everybody in europe and asia know about the girl who united the empire while she was in daycare
>♥♥♥♥♥♥♥ invades africa
>names a city after herself
>titanic legacy to leave behind, has a sister and no children
>hasn't had any love interest or husband this entire time
>starts seeing prophetic visions
>become a psychic
>travels to Jerusalem 3 times
>75 years old
>still only a sister, who is also in her 60s
>plans to invade all of italy next and reclaim rome
>prepares invasion
>dies
>sister takes over
>too old to have kids
>also dies
>empire completely explodes and permanently collapses

R.I.P Komnenos Bassilisa Theochariste 🙏🙏

10/10 game. got it 3 days ago and have put like 100 hours into it. only played byzantine empire
Αναρτήθηκε 8 Ιουλίου 2022. Τελευταία επεξεργασία 8 Ιουλίου 2022.
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107.2 ώρες συνολικά (25.5 ώρες όταν γράφτηκε)
me and my friend were cruising down a forgotten street in stalingrad in our lovely and cozy Panther II. we were amateur tank fighters at best, this being our second round so you can imagine our surprise when we saw a Soviet tank directly in front of us, far behind enemy lines as we were just rolling out of HQ with our tank. i was the driving tank commander whilst my friend was the shooter and the moment we saw that tank i yelled at him to completely unload into it.

complete chaos erupted as i slowly advanced towards the tank which was naught but 30 metres away as we pounded shell after shell after shell into it. it returned fire in glad, almost constantly keeping up with us in damage until finally, after about 20 shells, it seemed to have stopped firing. it had been destroyed! or so we thought. we cheer in unison as me and my friend begin pulling away from the battle however the moment we do so the tank suddenly roars back to life and shells into our side, decimating our tracks completely. our tank was steaming, practically on fire; the gears of the tank were also now limited to the first one due to the severe track failure. after the Soviet tank fired that last shell, we blew it up in a spectacular explosion.

so there we were. sitting there. pondering on what to do. should we advance to the frontline with our awfully damaged engine of war? or should we ditch it, run back to hq and get another one? we were at impasse.

then, as if by queue, a SECOND Panther rolled up on the street adjacent to us. my friend immediately spotted it and started yelling "HEY OVER HERE" as he was jumping around with his Luger pistol in hand. the tank stopped at the intersection and a very loud British man exited the vehicle. my friend told him the situation and explained what had happened to which the British man exclaimed "nice work!" in his extremely ear rape microphone. my friend then asked if there was any way to repair our tank to which the British man kindly said "i'll repair it for you!"

so there we were. in the middle of Stalingrad, behind the frontlines, waiting for this friendly tank commander to repair our own tank. he did so promptly after a few blowtorches here and there and then departed. we graciously thanked our savior and then set forth after them to the front lines to join the fray

by far one of the best multiplayer experiences i've ever had. 10/10
Αναρτήθηκε 28 Ιουλίου 2021.
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14.5 ώρες συνολικά
enderal.. what can i say? if you are a veteran skyrim player, you will be extremely familiar yet feel alienated to it's mechanics.

for me, enderal is a solid 9.5/10. i have not played through such an incredible story in years, however it definitely has it's downsides

firstly, enderal's leveling and enemies will always be vastly higher in stats than the player in the beginning of the game, meaning you will spend the first 20 minutes to an hour avoiding almost every bandit or wolf nearby because they can basically 1 - 3 hit you.

killing enemies is rarely rewarding since most generic low-mid level enemies usually have nothing of value in their corpses or inventory. gold and other useful materials are significantly more scarce, making purchasing and crafting significantly more tedious to accomplish.

the game punishes the player for using some magic, usually leading up to severe debuffs and even sudden death(play the mod for more info)

when i first played skyrim, i found every aspect of it fun; the story, the enemies, the systems... however when i first played enderal the only thing i found enjoyable is exploration and the story. enemies were always ridiculously strong regardless of your level. i'm unsure whether or not you're supposed to complete every single side quest in the game before the main story or something, but that's that

secondly, the world is extremely dark and depressing. seldom will the player come across a pleasant or happy or heroic tale. the atmosphere of the very land and the "emptiness" of normalcy and peace are very noticeable. outside of the main hubs such as towns and villages(which are very few in number), you will find nothing but bandits and hostile environment. everything(and i mean everything) wants to kill you, in one way or another.

the further into the story you go, the darker the surrounding environment becomes. you will see a multitude of random happenings of people succumbing to insanity and violently attacking with inhuman strength and vigor when they still have nothing but a farmer's outfit and a woodcutter's axe as equipment.

on the other hand, Enderal's story is one of the best out there. it's definitely original, offers many plot twists(especially the one at the end), an extremely unique final boss fight, and an ultimate choice you may make. Enderal also offers the option of romancing two characters, one of which i found extremely interesting.

make no mistake, enderal can be very enjoyable at times. yes, it does have it's crashes and stutters. yes, it isn't perfect however you can be damn sure it's as close as you're gonna get.

and, yes
you can be a stealth archer in this game
Αναρτήθηκε 20 Δεκεμβρίου 2019.
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