Whiteswart
 
 
Avid and attentive reader. Dedicated player.
Currently Offline
Welcome!
The first question I'm usually asked: "why are you adding me as a friend?"
Simple. I've seen your review while browsing some game that attracted my interest and found that your writing is good and satisfying. Nothing more I could ask from you. I'm not into trades. While I do enjoy a little chat sometimes, the main reason for us to be friends - so I can read your precious reviews. I'm much a reader person.

As for me, I'm a games collector, and I like all of them covered. Too bad it's not gonna happen. I have much less free time than desire for playing.

With all the magnificence AAA titles have, I'm usually preferring maybe mediocre, but fairly made and presented games from small developers. I tend to use much of philosophy in my way of life, with a predilection for realism. Part of my reviews might look totally incomprehensible for normal reading, because of that philosophical burden.

Despite that, I'm doing all that reviewing and socializing in general to learn some English. Please, feel free to correct me when I'm misusing words or something, okay?
Yeah, I'm writing reviews not because I feel that I am so much clever than guys who make the stuff, but only to exercise myself with foreign vocabulary. I mean it.

Due to my irregular duties, I'm quite often AFK even if you see me with "online" status or some game opened on my PC. I've never used "Idle master" or such soft, I just start the game, then smth happens and I rush into it, forgetting about an opened game. Or I can simply drop off and sleep, being too tired to switch off the lights. Every game where I have more than 5 hours, usually have about 25-40% of the time when I was not actually playing, and just idled - for various reasons.

NB: Ahh, sorry, but I must add this: I'll most likely not accept any invites from people who have a small amount of games on their accounts and no reviews. And I hate all those mindless groups like "100% nerds gather here". Don't spam me with such invites, please.
Awards Showcase
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572
Awards Received
10
Awards Given
Review Showcase
49 Hours played
"Alcohol is like love. The first kiss is magic, the second is intimate, the third is routine. After that you take the girl's clothes off." (Raymond Chandler)

Max Payne 3 is fair, straight, high-intence action game with the huge emphasis on the cinematographic scenery and "bullet time" rapid shooting effects. A bit of noir and drama, the whole pint of bitterness and self-misery... gallons of splattered blood and tons of flying lead.

In short, Rockstar made a very good work with their RAGE engine, and the game looks and plays quite fine. A nice addition to the Max Payne series, by all gameplay aspects.

On the dark side, Sam Houser's "vision" of Max Payne character is annoyingly superficial and primitive, and his whole-time satiety with filth of all kinds surely not make things better. Combined with the unskippable "seamless" cutscenes every now and then... The scenes where Max Payne is usually drinking badly, showing his bad temper or doing other things people usually feel bad about... I don't know, guys.

Well, I Do Know that that wasn't the intended effort to ruin Max Payne's "image", to cut the strings of empathy between the hero and the player. No. It's just the way Sam Houser see things. We've witnessed it perfectly in the GTA IV and V, with all those grim and hopelessly miserable characters like Nico Bellic, Johnny Klebitz, Michael, Trevor... Jeez, even the "Bully" is full of those wretched and agonizing freaks! But, in cases of the open-world games, the dejection is splattered across 30-40, maybe more, hours of gameplay, along with other, stabilizing moments. In the 8-10 hours of Max Payne 3 gameplay time, however, the only "stabilizing" moments are those when Max is performing another long fall, shooting with automatic weapons from the both hands in the process. Therefore, I pity Rockstar's version of Max Payne. Without Houser's "special", it could have been a much better game.

I have to repeat: the cutscenes are unskippable, and that's basically the main game's itch. You can't turn it off even if you play the game for the 4th or 5th time, on the highest difficulty, with the timer included! How fares, Rockstar? Where were your beta-testers when you implemented all those really hard game modes and forget to make a switch off for boring Houser-inspired Max's drinking sessions? Everyone can live safer without them, you know?

Speaking for the game again, it is classy. Top-notch stuff. Visuals are quite good, effects are frighteningly realistic, the levels are well-made. The sounds and music - on the level with the second game (except Poets of the Fall, but with its own fine addition of "Tears" at the airport level). The shooting mechanic is arguably the best for third-view shooters up to this very moment. And all this runs smoothly even on the low-grade decks: the optimization is another top-notch point of the game.

With all the damage Houser's style done, on the basic level, Rockstar took and finely implemented all of the noticeable game features from the first games. With the houses and nerves on fire, with the smart-tongue short comments about every new hole in the Payne's body, new painkiller found and the switch button pushed. The atmosphere is there, and it's still has good old noir scent. It's not "the Maltese Falcon" or "Sunset Boulevard", "Max Payne 3" is closer to the "Film Soleil" sub-genre... but it's there. If only that feeling wasn't contested by the very stupid cutscenes, like where Max is rushing in the room full of armed bandits and hostages, with only the pistol and without any cover...

Oh, well. Think I'll stop right there. Max Payne 3 is a typical deal of "take the good thing and pay for the bad as well". It's still a good Max Payne game, there are enough of challenging game modes to test skills even of the fittest... But "seamless" Sam Houser's alcostatic crud is not the reason I've paid two prices for this game. I'll mark it as 7.2/10. For a single, casual walk-through time, it's fair 9/10, but I've invested in this game more, and had the higher expectations than "a single run". Well, life is harsh. And even love is like the alcohol - you just get used to it until you're unconsciousness.
Recent Activity
34 hrs on record
last played on 23 Feb
5,435 hrs on record
last played on 23 Feb
6,081 hrs on record
last played on 22 Feb
downlowtooslow 6 Jan @ 7:31pm 
Hi there, sending you an invite because of your quality content. I'd appreciate having more of this around. No worries either way, still following for reviews. Take care!
Ilonqq 1 Jan @ 12:02pm 
happy 2025 :what13:
Game Explorer ❄ 31 Dec, 2024 @ 5:54am 
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Game Explorer ❄ 30 Dec, 2024 @ 4:58am 
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The end of the year is a time to remember every lesson learned and laugh shared
Game Explorer ❄ 25 Dec, 2024 @ 8:19am 
★Merry★* 。 • ˚ ˚ ˛ ˚ ˛ •
•。★Christmas★ 。* 。
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˚ ˛ •˛•˚ */______/~\。˚ ˚ ˛
˚ ˛ •˛• ˚ | 田田 |門| ˚ ☃
☆¸.•°*”˜˜”*°•.¸☆ ★ ☆¸.•°*”˜˜”*°•.¸☆
Game Explorer ❄ 21 Dec, 2024 @ 10:28am 
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⣿⣿⣿⣿⠁⠦⢉⠙⠛⠛⠳⠶⠶⠚⠋⡩⣤⡀  ⣿⣿⣿⡿⣿
⠃⠁⢨⠟⣡⣬⣑⠚⠭⠥⠴⠶⠤⠭⠁⢱⢹⠇⡄⡘⣷  ⣁⣹
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