Garry's Mod

Garry's Mod

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Soul Calibur IV Pt.4
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay
File Size
Posted
60.338 MB
2 Jul, 2013 @ 4:08pm
1 Change Note ( view )

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Soul Calibur IV Pt.4

In 1 collection by Rolandz
Soul Calibur IV
8 items
Description
Heeey whats up people

This is my first time releasing a pack on Steamworkshop so... i decided to release my longest project on my birthday for everyone to try out theres some edges that need smoothing( i mean that metaphorically) and I want these characters to come out as best as possible so tell me if theres anybugs or any fixes that should be implemented
Check out the website link on the side if you want to see and know more

-Project time 1.5 years
In time I might even Add more!
HUGE Thank you to
Urbinator - for icons and stunning pics
MarioKart64n- For Screencaps from SCIV and SCV (there were so many)
Aleko kai- For Some SCV screencaps
Line- For some other SCV Screencaps
Orez- For Soul Calibur IV & V Extractor
Sky - For load-sum of pics made my life easier.
f64- For teaching me axis interpolation
DpFilms- For the eyes (I mean ♥♥♥♥♥♥♥♥ look at them)
Pack includes -
--Each Part is alphabetical so A-C B-I K-R R-S T-Y and V-Y
--32 RAGDOLLS -16 WEAPONS
--AXIS INTERPOLATION
--JIGGLE BONES (ONLY WORKS ON WEAPONS FOR SOME REASON>??>?>(i blame garry))
--Average Collision count is 31
--Realtime Diffuse Coloring ( all texture you see in these screenshots and ingame are grey)
--Everyone has a bodygroup or a skingroup even the weapons
--Characters might work in SFM like eye flexes and stuff but i dont know much
{Soul Calibur belongs to Bandai Namco / Team Soul no profit bla bla dont sue me}
21 Comments
Zuriel 1 Nov, 2016 @ 1:42am 
A player model for Sigy and Nightmare would be amazing, I won't beg you to make one, I'm just saying it'd be super awesome and I'd download it so fast if those came out too. XD
EnemySpotted1334 11 Mar, 2016 @ 8:07am 
lord of the rings pls
XDLugia 22 Mar, 2015 @ 9:29am 
Yea, where's Starkiller and Yoda?
shoot646 19 Jan, 2015 @ 9:23pm 
where is starkiller and yoda?
Rolandz  [author] 22 Feb, 2014 @ 10:03pm 
api DX8 hmm It is clear it is a graphical issue lemi test something and ill get back to you
Kat 22 Feb, 2014 @ 10:33am 
SCV Siegfried eyes were purple, but they seem to be fixed rn. Only his face appears to be normal, the armour and hair aren't ok.
Kat 22 Feb, 2014 @ 10:32am 
Alrighty, i think i found the problem. I checked their textures and they seem to be okay, besides... they colour files are, well... empty. I open up the console on the game and this appears: ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
Requesting texture value from var "$basetexture" which is not a texture value (material: pp/copy)
Kat 22 Feb, 2014 @ 7:17am 
Could you link me to it, please?
Rolandz  [author] 21 Feb, 2014 @ 9:02pm 
ah ya sure, someone already uploaded him in a megaarchive for sfm you can also use the gma extractor
to get the model out of the archive
Kat 21 Feb, 2014 @ 5:47pm 
Question: Could you upload both Sieg's somewhere else, so i can install it manually? I think the problem is with steam. My bf has the same pc configuration as mine and it works normally