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GeneCategory = GMCat_brain
[GM_VFP_H_Aimboost X2GeneModTemplate]
; Image path
strImage="img:///UILibrary_StrategyImages.X2StrategyMap.DarkEvent_Avatar"
;Gene Modding Cost some will
+StatChanges=(StatName= eStat_Will, StatModValue = -10)
;Effects
+StatChanges=(StatName= eStat_Offense, StatModValue = 20)
AbilityName =
BaseTimeToCompletion = 0
GeneCategory = GMCat_brain
;Uses Meld from Psionic Ex Machina
+Cost=(ResourceCosts[0]=(ItemTemplateName="InertMeld", Quantity=50))
+Requirements=( RequiredTechs[0]=AlienBiotech, bVisibleIfTechsNotMet=false, \\
RequiredUpgrades[0]="Infirmary_GeneModdingChamber", bVisibleIfUpgradesNotMet=false)
I had the misfortune of adding "tranquil mind" to my favourite templar, hoping for a natural mindshield, but it also effectively removed all psionic abilities, from the ability to charge focus, to using any psionic powers like parry, rend, storm, whatever.
I was hoping I could go into the .ini to remove the surgery from my templar, but I don't know where. I tried deleting all lines related to tranquil mind, but it just made the mod disappear from the game completely, so I restored the file.
Anyone has a fix for this? Thanks.
I probably should have added the gene to a less critical unit to start.. but I added it to my Torque!