Portal 2
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Hammered Down to the Underground: A Short Hammer Test [ [ WORKING VERSION!! ] ]
   
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27 OCT 2021 a las 8:11 a. m.
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Hammered Down to the Underground: A Short Hammer Test [ [ WORKING VERSION!! ] ]

En 1 colección creada por HyperDash
Back in Aperture: Hammered Edition
1 artículo
Descripción
Hello everybody! Sorry for the wait but I've been workin' on a Hammer Test for my very first time! I REALLY Hope that you guys will like it because the amount of time I wasted on this map was... COUNTLESS.
13 comentarios
HyperDash  [autor] 20 FEB a las 3:16 p. m. 
@joe98 yeah uh I'm sorry this map is extremely buggy, to be fair it was made four years ago when I was a beginner at doing maps
joe98 20 FEB a las 12:43 a. m. 
This map crashes my PC thank you
That SFM animator 18 NOV 2021 a las 7:03 a. m. 
Ok now I get it
That SFM animator 18 NOV 2021 a las 6:53 a. m. 
I am gonna rec it to yt
That SFM animator 18 NOV 2021 a las 6:53 a. m. 
I need help by solving this chamber
HyperDash  [autor] 8 NOV 2021 a las 12:27 p. m. 
oh god is my map that glitched
quatrus 8 NOV 2021 a las 12:09 p. m. 
Start elevator glitch in mapping, also if died into goo - crashed the Portal app - no quicksaves.
HyperDash  [autor] 5 NOV 2021 a las 3:23 p. m. 
Thanks!
p1cklefrick 5 NOV 2021 a las 10:55 a. m. 
this was a really nice looking map and quite fun. Lighting was a little bugged but overall looked good
nintendo.erk 2 NOV 2021 a las 9:05 a. m. 
The elevator not moving actually is a mapper's mistake. I guess you placed the player_start and weapon in the elevator? If so, delete those and place the "arrival_departure_transition_ents" instance in the map. You can find it in steamapps/common/Portal 2/sdk-content/maps/instances/transitions.