Portal 2
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Hammered Down to the Underground: A Short Hammer Test [ [ WORKING VERSION!! ] ]
   
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2021 年 10 月 27 日 上午 8:11
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Hammered Down to the Underground: A Short Hammer Test [ [ WORKING VERSION!! ] ]

在 HyperDash 的 1 個收藏中
Back in Aperture: Hammered Edition
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描述
Hello everybody! Sorry for the wait but I've been workin' on a Hammer Test for my very first time! I REALLY Hope that you guys will like it because the amount of time I wasted on this map was... COUNTLESS.
13 則留言
HyperDash  [作者] 2 月 20 日 下午 3:16 
@joe98 yeah uh I'm sorry this map is extremely buggy, to be fair it was made four years ago when I was a beginner at doing maps
joe98 2 月 20 日 上午 12:43 
This map crashes my PC thank you
That SFM animator 2021 年 11 月 18 日 上午 7:03 
Ok now I get it
That SFM animator 2021 年 11 月 18 日 上午 6:53 
I am gonna rec it to yt
That SFM animator 2021 年 11 月 18 日 上午 6:53 
I need help by solving this chamber
HyperDash  [作者] 2021 年 11 月 8 日 下午 12:27 
oh god is my map that glitched
quatrus 2021 年 11 月 8 日 下午 12:09 
Start elevator glitch in mapping, also if died into goo - crashed the Portal app - no quicksaves.
HyperDash  [作者] 2021 年 11 月 5 日 下午 3:23 
Thanks!
p1cklefrick 2021 年 11 月 5 日 上午 10:55 
this was a really nice looking map and quite fun. Lighting was a little bugged but overall looked good
nintendo.erk 2021 年 11 月 2 日 上午 9:05 
The elevator not moving actually is a mapper's mistake. I guess you placed the player_start and weapon in the elevator? If so, delete those and place the "arrival_departure_transition_ents" instance in the map. You can find it in steamapps/common/Portal 2/sdk-content/maps/instances/transitions.