Insurgency
68 คะแนน
shrine
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
ขนาดไฟล์
โพสต์
อัปเดต
174.638 MB
26 มิ.ย. 2015 @ 2: 42am
27 มิ.ย. 2015 @ 1: 35pm
3 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Hello
Shrine - This is map port (conversion) from Neotokyo.
Supported modes:
Firefight
Skirmish
Occupy
Ambush

The map used models and textures from:
Neotokyo
FIREARMS: SOURCE 2.0
L4D
CSGO

Skybox landscape.
Particle for Volkano.
New Water.
Enhanced shaders, lighting.
Animated: Web, grass, trees, fish, birds, butterfl

map workshop\469457690\shrine skirmish
กระดานสนทนายอดนิยม ดูทั้งหมด (2)
3
17 เม.ย. 2017 @ 5: 18pm
Bugs
**Smile**Sun**
1
15 เม.ย. 2017 @ 6: 23am
Updates
**Smile**Sun**
22 ความเห็น
Poopenshnapples 27 ก.พ. 2018 @ 5: 10am 
Great map!
Thank You!
John27 16 ม.ค. 2018 @ 1: 39pm 
not appear on solo select map menu what should i do?
SPITFIRE 18 ก.ค. 2017 @ 11: 06pm 
Will this map be updated to the new workshop system?
Vigo 30 ธ.ค. 2016 @ 10: 24am 
I can not use this map!What a shame!
[FfF] KALASH NICOLE 17 ส.ค. 2016 @ 7: 22am 
I added the map workshop ID into the subscribed_files.txt of my Linux server, but when doing a server debug to download the file, it just stay queueing.

Smile Sun, You just need to re-update the map file (check your ingame "published files") on the workshop to fix it, so the file will be correctly downloaded by dedicated severs using Linux.

currently the file appears in the 22880 workshop content folder as 437195915654237531_legacy.bin outdated format.
**Smile**Sun**  [ผู้สร้าง] 17 ส.ค. 2016 @ 4: 33am 
sorry the game occasionally update, I'm working on other projects can give source fix all errors.). Excuse me.
[FfF] KALASH NICOLE 17 ส.ค. 2016 @ 2: 35am 
need to be updated for workshop compatibility.
**Smile**Sun**  [ผู้สร้าง] 5 เม.ย. 2016 @ 7: 49am 
shrine.txt

"push"
{
"AttackingTeam" "security"
"controlpoint" "skirmish_cap_1"
"controlpoint" "skirmish_cap_2"
"controlpoint" "cap_occupy"
"controlpoint" "cachepoint_final"

"spawnzones"
{
"disablespawns" "1"
"0" "spawnzone_push_a"
"1" "spawnzone_push_b"
"2" "spawnzone_push_c"
}

"entities"
{
// Final Cache
"obj_weapon_cache"
{
"origin" "-4013.354248 -1856.367676 -255.968750"
"angles" "0.000000 -91.051781 0.000000"
"targetname" "cache_final"
"teamnumber" "3"
"ControlPoint" "cachepoint_final"
"TakeDamageBullets" "0"
"DestructibleWhenActiveOnly" "1"
}
"point_controlpoint"
{
"origin" "-4013.354248 -1856.367676 -183.968750"
"angles" "0.000000 -91.051781 0.000000"
"targetname" "cachepoint_final"
}
}
}
Sobral 4 เม.ย. 2016 @ 2: 21pm 
did not have push mode? fix the description if not..
----- HeiSe ----- 14 ก.พ. 2016 @ 8: 46am 
Very nice map, whether it can be converted into compatible Day of Infamy push mode map?:steammocking: