Left 4 Dead 2

Left 4 Dead 2

Lasso (Mutation)
Näytetään 1–9 / 9
Päivitys: 12.8.2021 klo 19.56

Update 3.0
1. Smoker's health is now 180 (down from 250); this makes Sniper Rifle require only two shots to kill one
2. Smokers' attack cooldown is infinite meaning once they miss or their victim is freed, they will be unable to attack anymore unless they commit suicide (actually 999).
3. Molotov is no longer spawned with the Survivors
4. Sniper Rifle no longer spawns during the campaign except the starting one.
5. survivor_respawn_with_guns is set to 0 (previously 1, this resulted in respawned survivors having shotguns which aren't supposed to spawn in this gamemode)
6. SMG carry ammo is now 900

Päivitys: 21.6.2018 klo 4.38

Revision 2.2
Item spawning density is reverted to default for Molotov and Melee weapons

Päivitys: 9.6.2018 klo 3.30

Revision 2.1.3

Fixed vscripts

Päivitys: 9.6.2018 klo 3.19

Revision 2.1.2

This update is similar to Revision 2.1.1

Päivitys: 9.6.2018 klo 3.11

Revision 2.1.1

Some line of codes have been removed

Note: This update caused the vscripts file to be null

Päivitys: 21.5.2018 klo 20.40

Revision 2.1
1.Ammo piles have been removed from the campaign, as a result most tier 2 weapons have vastly increased ammo capacity
2.Smoker recharge time has massively increased to compensate the enormous number of smokers

Päivitys: 8.5.2018 klo 20.19

Revision 2.0 -
1. Smoker limit is increased to 10
2. Bots are now smarter; they instantly help other survivors being helpless
3. Survivors now have the ability to crawl

Päivitys: 15.1.2018 klo 22.14

Revision 1.1-
1.Added Molotov and Adrenaline Shot at the beginning of every chapter(if a survivor dies in previous chapter)

2.Smoker limit has been reduced to 8 from 12 as it is virtually impossible to progress a map with enormous number of Smokers

Päivitys: 24.4.2017 klo 2.45

Revision 1.0-
1.Smoker spawn limit is 12 in this mode

2.Sniper Rifle and Magnum at the start