Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

TE-Horson
24 件のコメント
Mr.Steepz 2024年12月18日 12時55分 
@North_Dumpling, Good Deal!
North_Dumpling  [作成者] 2024年12月18日 12時27分 
Yes indeed
Mr.Steepz 2024年12月18日 9時27分 
Does this have bot support?
BO_SINN 2024年7月18日 13時37分 
good:steamthumbsup:
Jorji costava 2023年8月18日 4時31分 
Not a bad map
GaroK 2023年8月9日 1時01分 
Idk, I was playing it on EU Server 2 days ago. Think they're using latest one?
North_Dumpling  [作成者] 2023年8月7日 15時06分 
Is this on latest version of the map?
GaroK 2023年8月7日 14時51分 
Squad Leaders can spawn soldiers in the water on C, dying in process.
Gringo Bandito 2023年6月12日 15時39分 
Great map, lighting seems good. Combat area is very punishing when losing some caps however.
Pingu 2023年6月12日 9時23分 
Beautiful map! Hope to play it sometime!
p.s. Island name is quite funny in Swedish. :)
North_Dumpling  [作成者] 2023年5月13日 13時38分 
Graphical glitches with flashing is not map related unfortunately. Make sure to check your graphical settings and system requirements.
On my end and for others it doesnt have that.
K-Nyne 2023年5月13日 12時50分 
I'm getting graphical glitches. Everything is flashing on the map
003skar98 2023年5月10日 17時15分 
wtfdre #TF2isEasy 2023年5月8日 3時01分 
looks very good!:demoticon:
GaroK 2023年5月1日 11時37分 
Cool, if it's already released I'll play today.
North_Dumpling  [作成者] 2023年5月1日 7時48分 
Hey man I made few changes for F2 release since I had a lot of feedback, I didnt remove tank however all others were adjusted, we will see how it plays out.
GaroK 2023年4月24日 11時35分 
I would:

* Take tank away from attackers and give it to defenders, or at least completely remove tanks.
* Decrease time limit and tickets.
* Decrease Radio cooldown.
* Slightly shrink last point cap zone.

Does not have to be everything at once, test it out.
North_Dumpling  [作成者] 2023年4月24日 11時24分 
Yeah I'm gathering information to release F2 version of the map, so its more fair. Thank you for the feedback.
GaroK 2023年4月24日 11時04分 
I played this map a bunch of times since it came out and many people seem to hate it.
It basically became Apartments in the woods, people choose this map for easy win.

Attackers have too much of an advantage. The time limit is too big for how short the map is. I tried playing as defending TL, for some reason there's no arty, recon cooldown is too long, and using mortars results in unreasonably long cooldown of 5:30 min, so TL basically becomes Elite Rifleman that does stuff on rare occasions. A lot of rocks have no player collisions. Last capture area is in my opinion a bit too big, I think the attackers don't even have to enter the church. And at the top of everything the attackers have a fucking tank.

Please adjust some of the stuff above. It's only few days since the map came out but it's being played very frequently and I didn't see attackers losing it once.
хитрый дед 2023年4月23日 11時33分 
soviet landing crafts, u-boats... It's need to add some german UFO with SS decals and something from Wolfenstein
North_Dumpling  [作成者] 2023年4月21日 13時51分 
Thank you, I'm still trying to improve the experience, so its more fair and enjoyable.
ChernoV1337 2023年4月21日 13時47分 
This map is masterpiece
North_Dumpling  [作成者] 2023年4月19日 13時34分 
Thank you!
Tom Foolery 2023年4月19日 12時41分 
love it 5 stars :RedStar::RedStar::RedStar::RedStar::RedStar: