10 people found this review helpful
Recommended
0.0 hrs last two weeks / 90.0 hrs on record (89.9 hrs at review time)
Posted: 27 Feb, 2020 @ 6:36am
Updated: 17 Jan @ 1:18pm

✅✅RPG game, which The hero of the game is a prisoner with an unknown name, thrown into a penal colony for a crime unknown to the player. One of his initial tasks is to try to belong to one of the camps[4]. To do this, the Nameless One must perform tasks assigned to him by important figures in the selected camp.

✅✅I wholeheartedly recommend this game, the second best RPG right after Gothic II . Gothic Forever <3

✅Addictive storyline;
✅NPC authenticity: everyone has their own history, character and attitude to the surrounding world;
✅Hero theme: the main character has reasons to act in the world;
✅Climate: you can feel special in every place in the colony, i.e. different in a camp on a swamp, different in a mountain monastery, etc.
✅Role-playing: I do not know about the others, but it is very easy for me to identify with the nameless hero, because I can see what he is doing, how he behaves and at the same time he is extremely authentic and has his own character;
✅Modding capabilities and cheat console: we can manipulate the world almost freely (summon trolls and make trouble in the camps just summoning the beasts thanks to the codes when someone wants to play the game)
✅Wealth of the world: there are almost no empty spaces in the colony;
✅Participation of friends: at almost every step we meet one of the "great four"; (Diego, Milten, Gorn, Lester)
✅Ability to join one of the three camps (Old Camp, New Camp, Swamp Camp)

❌No side quests and "on time": to diversify the traditional "playthrough" there could be some side quests just for breathing;
❌Participation of enemies: it's a pity that in the colony you can't really feel that someone will suddenly attack you because as Ratford said: "You can't find much in the pockets of a new one, but there are people in the colony who would split your skull for an old pickaxe";
❌Poor NPC routines;
❌Random events: it would be nice to walk towards the exchange square and suddenly notice pests attacking the transport of goods to the old camp
❌Too short game time, even on "saving" the plot
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