2 people found this review helpful
Recommended
0.0 hrs last two weeks / 62.9 hrs on record
Posted: 26 Feb, 2023 @ 5:39am
Updated: 26 Feb, 2023 @ 5:40am

Am i missing something?

Killing Floor 2 ("KF2" in short from now) is BASICALLY a huge arena survival shooter...which kinda misses a reason why you should ever touch it tbh. Its not that the game is "bad", it sure is not, but it feels like its missing "somewhat"...

Holy sheat god dang its another Zombie shooter!
KF2 is in its core an arena shooter. You drop, alone or with a bunch of other players on a huge map and have to defend yourself from "Zeds", mutants n zombies and alike, which try to kill you. You can choose which "playstyle" you go before each mission which can range from classes like medic, swat unit or firebug, supporter, berserker and some other classes i cant remember right now. Each class has weapons - or weapon types they "should" use which differ how they handle and how you play them. As some samples, the berserk goes mostly with melee weapons, supporter with shortrange but deadly shotguns and medic with alround weapons which can at heal but only make "somewhat" damage.

This all sounds good and i have to say KF2 sure is fun if you play it with friends or some random people multiplayer but than if you play it "to much", it misses somewhat of a real "reason" to play...

It feels like it misses something...somewhat...
Over all, KF2 actually remembers me of a waterd-down version of "Payday 2" just way more limited and that it really gets boring way to fast because it feels like "brainless shooting - the game". In Payday 2, you have a lot weapons to try, a lot missions to play and a lot stuff you can unlock. In KF2, you always reset after each round. always. The only thing you do unlock are passiv perks for the class you play, nothing else.

Sure, that can change the gameplay already because some classes get actually way more enjoyable if you do unlock some perks but it feels like only a small "bit" which you unlock than changing something - it really only makes the class more effective and fun to play for a bit but you still dont really "change" the gameplay of how you actually play the class nor game - at least for the most part.

And this is why i pref PD2 more than KF2. In PD2, i have a goal, i can play with weapons i can build and mod, i can change builds how ever i want and play in which way i want...wile in KF2, i always have to start from the beginning, farm and only farm to get set back next round to the beginning. I only keep exp for my class and thats it.

Even as for the missions, they dont really "vary" because they are basically all the same. Zed wave comes, go shot them.
Of course Sometimes you have at some maps (bonus) objective but in the core its just shooting Zeds and hold out wile you do, get money, get better weapons for the next wave and repeat. Literally.

...Than why do you recommend it?
In fact, yes, i do recommend it because it can still be a blast to play with friends - though, again, i think if you wanna play something "in the long run", Payday 2 would be a similar and better opinion. Its not just it offers more but missions vary way more and you have a lot, a L O T more opinions and sure way more playtime till you get bored of it.

THOUGH,
KF2 can be still fun if you have some people to play it with but you might only play it 1, 2 or maybe 3 rounds and than switch to another game because of how the game works. Maybe thats the reason why it IS build that way? I Duno. I still would say get it if its on sale and at least try it, its not that bad but not "super good" either.

Recommended, though only if you play it with some friends. I would say at least try it or/and get it in sale. It can be fun from time to time.
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