Europa Universalis IV

Europa Universalis IV

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Subjects Expanded
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File Size
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11.586 MB
Aug 13, 2019 @ 6:15pm
Oct 4, 2024 @ 11:33am
81 Change Notes ( view )

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Subjects Expanded

In 1 collection by LimonenZitrone
Expanded Mod Family
11 items
Description
Welcome to Subjects Expanded
This mod adds new subject types and diplomatic actions related to them to add more variety and depth to the subject system.

Currently Added
Currently Subjects Expanded adds 41 new subject types:
  • Protectorate
  • Puppet State
  • Dominion
  • Autonomous Dominion
  • Roman Client Kingdom
  • Voivodeship
  • Fiefdom
  • Crusader State
  • Salic Union
  • Nahuatl Vassal
  • Peasant Vassal
  • Pirate Brotherhood
  • Imperial Tributary State
  • Sister Republic
  • Dar al-Sulh Territory
  • Mandala Vassal
  • Integrated Tribe
  • Dutch Province
  • Revolutionary Confederation
  • Satrapy
  • Naval March
  • Trade Outpost
  • Integrated Personal Union
  • Brother Kingdom
  • Iqta
  • Papal Sanctuary
  • Imperial Feud
  • Chiefdom
  • Native Reservation
  • Administrative Region
  • Viking Settlement
  • Banking Family Clan
  • Palatinate
  • Defensive March
  • Settler Colony
  • Agricultural March
  • Religious March
  • Stato da Màr
  • Medieval Vassal
  • Exarchate
  • Real Union

You can find more details on the new subjects here.

Localisations
  • English localisation included
  • German localisation included
  • French localisation included (English language)
  • Spanish localisation included (English language)

Compatibility
  • EU4 Version: 1.37
  • should be compatible with any DLC
  • should be compatible with most mods (that do not edit the declarewar, allianceaction, callaction or annexationaction diplomatic action)
    • compatible with Extended Timeline

Credits
Some files for a few formable countries (India, Indonesia, Zimbabwe, Ghana, South Africa, Thailand, Philippines) were taken from the Extended Timeline Mod.
Thanks to Silver Knight of Anor Londo for the Dominion Ideas.

Other
If you find any bugs or have any suggestions, please let us know in the comments or on our Discord[discord.gg].

Also check out other great mods on our partnered Europa Universalis IV Discord[discord.com].


896 Comments
LimonenZitrone  [author] Mar 2 @ 6:00pm 
@Hertez: That's a fantasy total overhaul mod, so probably no.
Hertez Mar 2 @ 11:20am 
Would it work with anbennar ?
LimonenZitrone  [author] Feb 27 @ 4:08pm 
@The Wizard Guy Who Does Things: No idea, you would have to test that yourself. I assume though that if it works, any unique subject types are changed to whatever the equivalent is for vanilla vassals.
Does this mod work with converters to Victoria 2 or 3?
LimonenZitrone  [author] Feb 24 @ 1:03pm 
@FCaligvla: I don't change the vanilla subjects, so they work the same way as in the base game. PUs can have their own vassals. Marches I'm not sure, but I would assume no. Some of the custom subjects may be able to, though usually only the more free ones.
FCaligvla Feb 24 @ 9:47am 
Can senior partners have their own vassals and allies? And I saw that Ottomans' march Algeria has its own vassal, a march can have its own vassal in this mod?
LimonenZitrone  [author] Feb 17 @ 2:37pm 
@Yakobobey: Like giving a different country your subjects? Not really. There is a way to give certain subjects to other subjects of you, like a vassal to a bordering PU, but nothing for giving subjects to other independent nations.
Yakobobey Feb 16 @ 11:08pm 
Is there a way to trade subjects between empires in this?
Rzodkiew Feb 3 @ 10:42am 
Okay, I found it and changed it myself and surprisingly it works :D . Thanks for the info.
And as for merchants, it was true that only more provinces were needed than I thought.
LimonenZitrone  [author] Feb 3 @ 10:08am 
@Rzodkiew: Dominions do give a merchant just like colonies, Autonomous even give two. And treasure fleets are tied to paying tariffs. So nothing to be done about that, unless you enable tariffs for Dominions, which I won't do.