Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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HEROES OF LEGEND - ASTRA MILITARUM (Add-on) - NEW UNITS
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1.171 GB
28 Feb, 2024 @ 7:53am
22 Feb @ 5:49am
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HEROES OF LEGEND - ASTRA MILITARUM (Add-on) - NEW UNITS

In 1 collection by Devian
HEROES OF LEGEND
34 items
Description
Hello there !

A big thanks to :
Bluu for meshes, ideas and help
DexGattaca for his meshes
Timmeh for his texture
wolfkeeper
Mindrivet as feedbacker/tester
SCAVVON[cults3d.com]
CannonMonkey[sketchfab.com]
MKHAND_INDUSTRIES[cults3d.com]
Janovich[sketchfab.com]
CadmusMakesThings[sketchfab.com] BRENDANMINT[cults3d.com]
Freakazoitt[cults3d.com]
default_entry[cults3d.com]
Noxian[sketchfab.com]
Saitam[sketchfab.com]
Ivan008[sketchfab.com]
Andrew_Fox[sketchfab.com]
J_W[sketchfab.com]
Jowens369[sketchfab.com]
Solutionlesn[cults3d.com]
Sparksisalwaystaken[www.thingiverse.com]
reisskerr[sketchfab.com]
MOJackal[sketchfab.com]
Aidan Callaghan[sketchfab.com]
Ssmigielski[www.thingiverse.com]
Karskin[cults3d.com]
kornilov-lenya[sketchfab.com]
Z9ld[cults3d.com]
chrometitan[www.thingiverse.com]
finnishssovec[sketchfab.com]
bhaad[sketchfab.com]
Vontragg[cults3d.com]
BiancaW[www.thingiverse.com]
cikkirock[www.thingiverse.com]
OvsyannikovVA[www.thingiverse.com]
Aquilon[cults3d.com]
Apuk[www.thingiverse.com]
mad_magician[cults3d.com]
Marrenoloth[cults3d.com]

You'll find here all the Astra Militarum units from my mods available to be recruited :

Mordian Shock Trooper => None
Tarantula Turrets (T4)
Heavy Turrets (T6)
Stormblade (T10)
Ogryn => Bullgryn (T5)
Cadian Shock Trooper => Cadian's Division (T3)
Kasrkin Squad (All) => Kasrkin's Division (T5/T6) - Reinforcement Pack DLC needed
Armoured Sentinels (Lascannon/Autocannon) => Armoured Sentinels (Tier 5)
Jungle Fighters => Jungle Fighers Division (T3)
Catachan Devil Squad => Catachan Devil Squad Division (T5)
Armoured Catachan Sentinel => Catachan Devil Squad Division (T5)
Vulture Gunship (T8)
Death Korps Guardsman => Death Korps of Krieg Division (T2)
Death Korps Engineer => Death Korps of Krieg Division (T2)
Death Korps Quartermaster => Death Korps of Krieg Division (T2)
Death Korps Heavy Bolter squad => Death Korps of Krieg Division (T2) - Demolition Pack DLC needed
Death Korps Guardsman (with more weaponry) => More weaponry for the Death Korps (T4)
Death Korps Heavy Squad (with more weaponry) => More weaponry for the Death Korps (T4) - Demolition Pack DLC needed
Death Korps Grenadier => Death Korps Grenadier (T5)
Wyvern => Wyvern (T4)
Leman Russ Exterminator => More Weaponry for Leman Russ (T7)
Leman Russ Conqueror => More Weaponry for Leman Russ (T7)
Leman Russ Huntsmen => More Weaponry for Leman Russ (T7)
Leman Russ Annihilator => More Weaponry for Leman Russ (T7)
Leman Russ Punisher => More Weaponry for Leman Russ (T7)
Chimera Autocannon/Heavy Bolter => More Weaponry for Chimera (T3) - Assault Pack DLC needed
Death Riders => Death Riders (T4)
Centaur Light Carrier => None
Cyclops Demolition Vehicle (T6) - Dropped by Valkyrie and Chimera
Vindicare Assassin (T6)
Infantry Bunker Infantry Bunker (T2) - Build by Tech-Priest Enginseers
Infantry Bunker armed with autocannon/plasma gun => More weaponry for Infantry Bunker (T5)
Mechanized Depot => Mechanized Depot (T6) - Build by Tech-Priest Enginseers
Tallarn Desert Raiders Rough Riders (T1)
Siegfried Light Tank (T4)
Tauros Rapid Assault Vehicle (Two patterns) => Tauros Rapid Assault Vehicle (T3)
Crassus Armoured Transport (T8)
Praetor Armoured Assault Launcher (T9)
Callidus Assassin (T6)
Salamander Scout (T2)
Macharius Heavy Tank (T9)
Priests (T3)
Arvus Lighter (T7)
Ragnarok Battle Tank (T6)
Trojan Support Vehicle (T3)
Elysian Drop Troops (T3)
Taurox Prime (Battle Cannon & Gatling Cannon) (T4)
Taurox Prime (Missiles) (T5)
Capitol Imperialis (T10)
Banehammer (T10)
Banesword (T10)
Doomhammer (T10)
Hellhammer (T10)
Stormlord (T10)
Recon Squad First and Only => Tanith Division (T3)
Samaritan (T3)

With this add-on, each city can now build static artillery to defend the area (unlocked with the Basilisk research).

The Kasr and City can create random squad of Krieg (with City Tier 2) and Kasrkin (with the Kasrkin's Division). The ability is free but the unit will disapper in three turns. It's an emergency ability (feedback welcome).

Compatible with Too Many Voices, you must use this patch.
Compatible with Gladius+, you must use this patch.

Have fun :)



My other mods

More Items and Artefacts - A mod that adds new items, artefacts and relics to the game + a loot drop system.
HEROES OF LEGEND - Mods that adds new heroic units.
335 Comments
Devian  [author] 6 hours ago 
I'll investigate, try to unsub/resub to be sure.
Devian  [author] 8 hours ago 
Samaritan (Chimera with healing abilities) and more pattern for Elysian Drop Troops (unlocked with Heavy Weapons Squad research, Field Bombard and City upgrade) added !

There is also a light revamp of the spliting squad for new weapons. I found out that the game don't consume ressources if the unit disappear at the same. I've managed to bypass this but only for infantry, sadly.

Another revamp about the regular guardsman of the Kriegfolks, they're now a squad with 12 units but they have a lower health and ranged attacks (could be changed if needed). But at close range, if they're numerous to survive, they can throw 12 grenades !
Devian  [author] 20 Feb @ 7:41am 
I don't think so, i didn't touch the UI at all so... idk where to begin. The new tree was weird at first but now, i'm ok with it.
Lord_Draconis 20 Feb @ 6:22am 
One more question. The developers have changed the technology tree and now there are only 5 lines in height. Is there any way to return the old version? Maybe you can make a new height option not 5, but more.
Can you make such a mod?
Lord_Draconis 20 Feb @ 6:20am 
Thank you very much. I replaced it with scout and everything is working. You don't even need to start a new map, saving works.
Devian  [author] 19 Feb @ 11:20am 
@Lord_Draconis Ok, my guess is the ability (Awaken the machine) that is hardcoded to only work (for AI) on a unit. But since this ability is used to summon a new unit on a empty tile, it crash for the AI. An easy fix would be to rename "awakenTheMachine" (both) in the unit file by "scout".
Devian  [author] 19 Feb @ 11:06am 
@Lord_Draconis I'll check, but i cant' promess anything.

@Илья С.You're totally right. I'll will fix it right away.

@mr_d_x No worries ;)
mr_d_x 19 Feb @ 9:44am 
My apologies, didn't have a chance to fire up the game yet.