Killing Floor 2

Killing Floor 2

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DROW - Dreadcom Random Onslaught Weapons V1
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Maps and Mods: Weapons
File Size
Posted
735.144 MB
23 Feb @ 9:04am
1 Change Note ( view )

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DROW - Dreadcom Random Onslaught Weapons V1

Description
This mod adds twenty one new weapons
- Weapons are designed more for Zedternal gamemode
- at least i think they should perform well there
- you can still play them in normal gameplay


YOU CAN FIND THESE WEAPONS ON THIS SERVER
( ` or ~ otherwise known as tilde key or F3 to open console)
- Killing flour 2 #1 Zedternal Reborn Onslaught Drdc
open 51.77.210.70:7827


Required Mods
Zedternal Reborn
Major modification to base game that can use these custom weapons
Custom Trader Inventory
This will let you play solo and add weapons to trader


Installing custom sounds
- head over to this location
YOURDrive:\Steam\steamapps\workshop\content\232090\3433020997
- and copy the 'WwiseAudio' folder into Published under BrewedPC folder
- sadly the way i uploaded does not upload wwise sounds i have made for one of the guns
YOURDrive:\Users\USER\Documents\My Games\KillingFloor2\KFGame\Published\BrewedPC


Notes/Suggestions
- sometimes soundcues can be max volume for some people, i have to assume this is because some users are playing with really low volume and soundcues just give up or something (one tinnitus please)
- i recommend not to sub to this mod if you want to play on server
- instead let server download all the stuff because sometimes it miss matches subbed mod with server
- if for whatever reason you get miss matches, be sure to delete these highlighted folders
YOURDrive:\Steam\steamapps\workshop\content\232090\3433020997
and
YOURDrive:\Users\USER\Documents\My Games\KillingFloor2\KFGame\Cache\3433020997

/ ******************************************************* \

Load game and in console paste the following command
( ` or ~ otherwise known as tilde key or F3 to open console)
Zedternal
open KF-Spillway?game=ZedternalReborn.WMGameInfo_Endless_AllWeapons?difficulty=3?alltraders
Normal gameplay
open KF-Spillway?Mutator=CTI.CTIMut

Special Thanks To...
Demani
- for letting me destroy her server with my "shinny new weapons"
Vulture7734
- for weapon play testing
Zingustan
- for weapon play testing

Authorship

AK47 model (forgot were i got sounds from, sorry) are from Rising Storm 2
Spas12 model and sounds are from Trepang2
Deagle skin by Necrofox

things are subject change !!!
Popular Discussions View All (4)
9
9 Mar @ 11:58pm
PINNED: Suggest weapon ideas/concept
Jasper
1
26 Feb @ 12:42pm
PINNED: Servers using this mod
Jasper
0
23 Feb @ 9:20am
PINNED: CTI Weapon Definitions
Jasper
25 Comments
KoLbI 16 hours ago 
ok thanks for info
Jasper  [author] 10 Mar @ 10:03am 
as for medic, i have few ideas but nothing has been done yet
Jasper  [author] 10 Mar @ 10:02am 
for the next update i have made so far: 2 pistols, 2 shotguns 1 assault rifle (and some other unfinished weapons),
few weapons have a theme going on, but i yet to test anything online, textures code etc...

so yea, it's kinda taking damn long time :crunchymonitor:
KoLbI 10 Mar @ 7:28am 
Any weapons for medic and gunslinger in the future?
Jasper  [author] 3 Mar @ 11:15pm 
nope and nope, the in-game master volume and sound fx slider i guess

also some soundcues like to blow up and play full volume, i probably should put that in description

but all and all, its designed for zedternal, so prices are rather big, you can absolutely abuse those guns if you're lucky with your build, but then they will drop off at one point
Dr. π do Phil 3 Mar @ 10:25am 
is there a way to reduce the volume of some of the weapons or replace the sounds?
also, is there a way to set the price of the weapons?
Jasper  [author] 2 Mar @ 3:51am 
no shit :crunchymonitor:
Tristy 2 Mar @ 3:18am 
Thank you pootfoonder
Bez 2 Mar @ 2:53am 
Poothfoonder brought me here
Jasper  [author] 2 Mar @ 1:18am 
i made few unique weapons already, just have to test them online, before i ship anything to this mod here :crunchymonitor: