Real-time dynamic tactics with the strong focus on squad positioning and collaboration. Connect to the warzone from your home PC and orchestrate modern military operations from the Drone Perspective.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I chose early access as I plan to keep adding depth and variety to combat mechanics, address community-requested features, and improve the game based on player feedback.”

Approximately how long will this game be in Early Access?

“I am planning to stay in the Early Access for another year to finish all requested features on top of base gameplay.

I am planning to add full multiplayer support in the summer 2025, followed with community-requested features to further enrich the game.”

How is the full version planned to differ from the Early Access version?

“I am planning to add following features on top of existing gameplay:
  • Multiplayer support for Coop and PvP.
  • Gamepad support.
  • Squad customization and squad experience system to increase tactical variety.
  • Fully dynamic voxel landscape to support trenches in the level editor.
  • Leaderboard

What is the current state of the Early Access version?

“Core gameplay and solo-campaign are both done.

  • 10 story levels
  • 3 secret levels
  • In-game level editor with workshop support (unlocks during solo-campaign)

Will the game be priced differently during and after Early Access?

“I am planning to increase the price after I add multiplayer support and leave Early Access.”

How are you planning on involving the Community in your development process?

“Community is involved a lot through our Discord, and we have an open discussion going regarding features, balancing and priorities, everyone is welcome to join.

Upcoming scope for the full game is based on the community feedback.

I also address and improve the game based on the feedback from Steam Discussions.”
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About This Game


Solo-campaign contains

  • Love for tactical gameplay.

  • 10 story levels featuring diverse combat environments, from dense forests to urban battlegrounds.

  • 3 secret levels with experimental gameplay.

  • Simulation Editor and Community Workshop with user created maps (unlocks during the story).

  • In-game files and emails dynamically react to the outcome of your missions.

Gameplay

  • Real-time tactics focused on simulating modern firefights guided from the drone.

  • Take the lead of six brave soldiers, split into four squads: Alpha, Bravo, Charlie and Echo.

  • Orchestrate actions of your troops in real-time from the drone flying above the battlefield.

  • Suppress your enemies and storm their positions.

  • Use a variety of equipment, such as rocket launchers, bomb drones, and artillery barrages, to break through especially tough defenses.

  • Avoid casualties.

  • Use Level Editor and Community Workshop to create your own combat experiences and share them with other drone operators.

Story

Your country is invaded. Military organization VEIL invites you to join as a tester for their new drone-based warfare communication system.

You can impact the situation on the battlefield directly from your home PC. Connect to the variety of drones and provide guidance to the troops in the field.

Some of our troops are equipped with the new generation of combat visors and will be able to receive your direct guidance from the sky.

They put trust in you and will shoot or move wherever you tell them, but be careful and weigh every step, because the price of your mistake is someone’s life.

Meta-Gameplay

  • Use in-game operation system called VEIL OS to connect to your missions.

  • Manage emails, install and maintain OS software to make sure you're using up-to-date technology.

  • Witness eerie events and try to uncover the truth in the conspiracy surrounding your employer, VEIL CORP.

  • Use help from the outside to affect the fabric of in-game reality and change the outcome of existing events.

  • Be careful whom you trust.

Use remote environment called VEIL OS to connect to your missions and to navigate through conspiracies in reality-bending meta-gameplay.

Equipment

If the situation is dire, use bomb drone to clean your way.

Or rocket launchers, to find the new ways of resolving tactical puzzles.

Create your own combat experiences and share them with other drone operators in Community Workshop. (You can unlock it during the story).


Witness with your own eyes why modern war is not a Hollywood movie.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

To deepen the world building, I use pre-generated AI images in In-Game files section.

Mature Content Description

The developers describe the content like this:

This game depicts realities of war.
People are shooting each other, and some of them die.
There is no gore, but blood splatters are used to indicate hits.
You also have to drop grenades on people from the drone.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or higher
    • Processor: 6th generation Intel
    • Memory: 8 GB RAM
    • Graphics: GeForce 1050
    • Storage: 6 GB available space
    • Sound Card: Integrated sound is enough
    • Additional Notes: There is a special version for low spec GPUs available. Check beta branch -> forward_shading.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or higher
    • Processor: 11th generation Intel or higher
    • Memory: 16 GB RAM
    • Graphics: GeForce 3060 or higher
    • Storage: 6 GB available space
    • Sound Card: Integrated sound is enough
    • Additional Notes: By default game is using RTX if supported. If you have GeForce 2060, then I suggest you to swap to "non_rtx" beta branch. This will disable forced RTX.
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